Spinarak is a Bug/Poison-type Pokémon introduced in Generation II and the first stage of its evolution line, with a base stat total of 250.

Spinarak

Spinarak

Abilities

Swarm

Ups BUG moves in a pinch.

Insomnia

Prevents sleep.

Sniper

Powers up moves if they become critical hits.

Hidden Ability

Base Stats

Total: 250
EV Yield: 1 Attack
HP: 40
Attack: 60
Defense: 40
Sp. Atk: 40
Sp. Def: 40
Speed: 30

Spinarak's Weaknesses and Resistances

Evolution Chain

Spinarak evolves into Ariados at level 22.

Spinarak Playthrough, Competitive, and Nuzlocke Usage

Using Spinarak in a Playthrough

The Spinarak line is an early Bug/Poison family whose value comes more from useful resistances, status, and utility than from speed or overwhelming damage. Spinarak evolves into Ariados at level 22, giving the player a fully evolved Pokemon fairly early, and Ariados's base 90 Attack is respectable enough to make physical Bug- and Poison-type moves useful when good options are available. Its biggest limitation is base 40 Speed, which forces Ariados to take hits before acting against many opponents; its merely average bulk means that this can become increasingly dangerous later in a playthrough. Later generations improve the line substantially with stronger attacks and utility such as Megahorn, Poison Jab, Sucker Punch, Leech Life, Toxic Spikes, Sticky Web, and the signature Toxic Thread, while Insomnia can provide a useful immunity to sleep. Ariados is therefore most effective as a slow physical attacker or support Pokemon used selectively against Grass-, Fighting-, Bug-, Poison-, and, from Generation VI onward, Fairy-type opponents rather than as a general-purpose sweeper.

Spinarak in Competitive Pokémon

Ariados has spent most of competitive Pokemon in the lowest tiers, but it has accumulated several unusual utility niches over the generations. In Generation II, Spider Web combined with Baton Pass gave it a rare trapping strategy: Ariados could prevent an opponent from switching and then pass the trapping effect to a teammate better equipped to exploit the matchup. Later generations shifted its identity toward entry-hazard support, particularly because it can learn both Sticky Web and Toxic Spikes, while Toxic Thread can simultaneously poison an opponent and reduce its Speed. The problem has always been execution—base 40 Speed leaves Ariados extremely vulnerable to faster Taunt users and offensive pressure, while its ordinary defenses provide little opportunity to recover after setting hazards. As a result, Ariados has genuine utility on paper but is usually outclassed by faster or bulkier hazard setters that can perform the same jobs more consistently.

Spinarak in Nuzlockes

The Spinarak line can be a useful but highly matchup-dependent Nuzlocke encounter, particularly in games where Spinarak is available early enough for Ariados's level-22 evolution to matter. Bug/Poison typing provides excellent resistances to Grass and Fighting and useful resistances to several other types, while Insomnia can create safe switches into predictable sleep moves when that ability is available. Ariados's poor Speed is the main source of risk: it frequently has to absorb an attack before responding, and weaknesses to Fire, Flying, Psychic, and Rock make unexpected coverage potentially fatal. Status, priority such as Sucker Punch in applicable generations, and later hazard support can still let it contribute without winning every battle through direct damage. It is safest when brought into opponents whose moves are already known rather than being used as a blind switch-in against neutral attackers.

Learnsets

59 moves · Scarlet Violet

Level Up

1 Poison Sting poison type 15 100 physical move
1 String Shot bug type --- 95 status move
5 Absorb grass type 20 100 special move
8 Infestation bug type 20 100 special move
12 Scary Face normal type --- 100 status move
15 Night Shade ghost type --- 100 special move
19 Shadow Sneak ghost type 40 100 physical move
22 Fury Swipes normal type 18 80 physical move
26 Sucker Punch dark type 70 100 physical move
29 Agility psychic type --- --- status move
33 Pin Missile bug type 25 95 physical move
36 Psychic psychic type 90 100 special move
40 Poison Jab poison type 80 100 physical move
44 Cross Poison poison type 70 100 physical move
47 Sticky Web bug type --- --- status move
51 Toxic Thread poison type --- 100 status move

Machine

- Solar Beam grass type 120 100 special move
- Dig ground type 80 100 physical move
- Toxic poison type --- 90 status move
- Psychic psychic type 90 100 special move
- Agility psychic type --- --- status move
- Night Shade ghost type --- 100 special move
- Leech Life bug type 80 100 physical move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Spite ghost type --- 100 status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Sludge Bomb poison type 90 100 special move
- Giga Drain grass type 75 100 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Baton Pass normal type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Knock Off dark type 65 100 physical move
- Toxic Spikes poison type --- --- status move
- Poison Jab poison type 80 100 physical move
- X-Scissor bug type 80 100 physical move
- Bug Buzz bug type 90 100 special move
- Bug Bite bug type 60 100 physical move
- Venoshock poison type 65 100 special move
- Sludge Wave poison type 95 100 special move
- Acid Spray poison type 40 100 special move
- Foul Play dark type 95 100 physical move
- Hex ghost type 65 100 special move
- Struggle Bug bug type 50 100 special move
- Electroweb electric type 55 95 special move
- Lunge bug type 80 100 physical move
- Skitter Smack bug type 70 90 physical move
- Tera Blast normal type 80 100 special move
- Pounce bug type 50 100 physical move
- Trailblaze grass type 50 100 physical move

Egg

- Disable normal type --- 100 status move
- Megahorn bug type 120 85 physical move
- Night Slash dark type 70 100 physical move
- Rage Powder bug type --- --- status move
- Lunge bug type 80 100 physical move

Pokédex Entries

13 entries
Gold / Leafgreen / Heartgold / Y

It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.

Silver

It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.

Crystal

If prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.

Ruby / Sapphire

The web spun by SPINARAK can be considered its second nervous system. It is said that this POKéMON can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web’s strands.

Emerald

The web it spins can be considered its second nervous system. It is said that a SPINARAK determines its prey by the tiny vibrations it feels through the web.

Firered

It spins a web using fine--but durable-- thread. It then waits patiently for prey to be trapped.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2

It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.

Soulsilver / X

It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.

Omega Ruby / Alpha Sapphire

The web spun by Spinarak can be considered its second nervous system. It is said that this Pokémon can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web’s strands.

Sun

It waits intently until its preferred prey, Cutiefly, gets caught in its web. In fact, it’s quite a patient Pokémon.

Moon

Some fishermen weave its sturdy thread into nets to catch fish Pokémon.

Ultra Sun

With threads from its mouth, it fashions sturdy webs that won’t break even if you set a rock on them.

Ultra Moon

Although the poison from its fangs isn’t that strong, it’s potent enough to weaken prey that gets caught in its web.

Where To Find Spinarak

35 locations
Route 1 · AlolaWalking · version details vary

Alola Route 1 East

Moon max 20%
Walking · Lv. 2–3 · 20%
Sun max 20%
Walking · Lv. 2–3 · 20%
Ultra Moon max 20%
Walking · Lv. 2–3 · 20%
Ultra Sun max 20%
Walking · Lv. 2–3 · 20%

Alola Route 1 South

Moon max 10%
Walking · Lv. 10–13 · 10%
Sun max 10%
Walking · Lv. 10–13 · 10%

Alola Route 1 West

Moon max 15%
Walking · Lv. 3–5 · 15%
Sun max 15%
Walking · Lv. 3–5 · 15%
Safari Zone · HoennWalking · version details vary

Safari Zone (expansion south)

Emerald max 10%
Walking · Lv. 33 · 10%
Cherrygrove City · JohtoHeadbutt · version details vary

Cherrygrove City

HeartGold max 30%
Headbutt · Lv. 4–5 · 15% · Headbutt Tree Rare
Ecruteak City · JohtoHeadbutt · version details vary

Ecruteak City

HeartGold max 30%
Headbutt · Lv. 15–17 · 15% · Headbutt Tree Rare
National Park · JohtoWalking, Headbutt · version details vary

National Park

Crystal max 20%
Walking · Lv. 14 · 20% · Time Night
HeartGold max 30%
Headbutt · Lv. 13–15 · 15% · Headbutt Tree Rare
New Bark Town · JohtoHeadbutt · version details vary

New Bark Town

HeartGold max 30%
Headbutt · Lv. 4–5 · 15% · Headbutt Tree Rare
Route 29 · JohtoHeadbutt Low, Headbutt Normal, Headbutt · version details vary

Road 29

Crystal max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
HeartGold max 30%
Headbutt · Lv. 4–5 · 15% · Headbutt Tree Rare
Route 30 · JohtoHeadbutt Low, Headbutt Normal, Walking, Headbutt · version details vary

Road 30

Crystal max 60%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%Walking · Lv. 3 · 30% · Time Night
Gold max 30%
Walking · Lv. 3 · 30% · Time Night
HeartGold max 60%
Headbutt · Lv. 4–5 · 15% · Headbutt Tree RareWalking · Lv. 2 · 20% · Time NightWalking · Lv. 2 · 10% · Time Night, Radio Off
Route 31 · JohtoHeadbutt Low, Headbutt Normal, Walking, Headbutt · version details vary

Road 31

Crystal max 60%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%Walking · Lv. 4 · 30% · Time Night
Gold max 30%
Walking · Lv. 4 · 30% · Time Night
HeartGold max 60%
Headbutt · Lv. 5–6 · 15% · Headbutt Tree RareWalking · Lv. 3 · 20% · Time NightWalking · Lv. 3 · 10% · Time Night, Radio Off
Route 34 · JohtoHeadbutt Low, Headbutt Normal, Headbutt · version details vary

Road 34

Crystal max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
HeartGold max 30%
Headbutt · Lv. 11–12 · 15% · Headbutt Tree Rare
Route 35 · JohtoHeadbutt Low, Headbutt Normal, Headbutt · version details vary

Road 35

Crystal max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
HeartGold max 30%
Headbutt · Lv. 13–14 · 15% · Headbutt Tree Rare
Route 36 · JohtoHeadbutt Low, Headbutt Normal, Walking, Headbutt · version details vary

Road 36

Crystal max 60%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%Walking · Lv. 4 · 30% · Time Night
HeartGold max 30%
Headbutt · Lv. 6–7 · 15% · Headbutt Tree Rare
Route 37 · JohtoHeadbutt Low, Headbutt Normal, Walking, Headbutt · version details vary

Road 37

Crystal max 60%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%Walking · Lv. 13 · 30% · Time Night
Gold max 40%
Walking · Lv. 13 · 30% · Time NightWalking · Lv. 15 · 5% · Time NightWalking · Lv. 15 · 4% · Time NightWalking · Lv. 15 · 1% · Time Night
HeartGold max 70%
Headbutt · Lv. 15–17 · 15% · Headbutt Tree RareWalking · Lv. 13 · 20% · Time NightWalking · Lv. 13 · 10% · Time Night, Radio OffWalking · Lv. 15 · 4% · Time NightWalking · Lv. 15 · 1% · Time Night
Route 38 · JohtoHeadbutt Low, Headbutt Normal, Headbutt · version details vary

Road 38

Crystal max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
HeartGold max 30%
Headbutt · Lv. 15–16 · 15% · Headbutt Tree Rare
Route 39 · JohtoHeadbutt Low, Headbutt Normal, Headbutt · version details vary

Road 39

Crystal max 30%
Headbutt Low · Lv. 10 · 15%Headbutt Normal · Lv. 10 · 15%
HeartGold max 30%
Headbutt · Lv. 16–17 · 15% · Headbutt Tree Rare
Route 47 · JohtoHeadbutt · version details vary

Road 47

HeartGold max 30%
Headbutt · Lv. 17–18 · 15% · Headbutt Tree Rare
Route 48 · JohtoHeadbutt · version details vary

Road 48

HeartGold max 30%
Headbutt · Lv. 17–18 · 15% · Headbutt Tree Rare
Safari Zone Gate · JohtoHeadbutt · version details vary

Safari Zone Gate

HeartGold max 30%
Headbutt · Lv. 17–19 · 15% · Headbutt Tree Rare
Fuchsia City · KantoHeadbutt · version details vary

Fuchsia City

HeartGold max 30%
Headbutt · Lv. 21–23 · 15% · Headbutt Tree Common
Pallet Town · KantoHeadbutt · version details vary

Pallet Town

HeartGold max 30%
Headbutt · Lv. 5–6 · 15% · Headbutt Tree Rare
Pattern Bush · KantoWalking · version details vary

Pattern Bush

FireRed max 30%
Walking · Lv. 9 · 20%Walking · Lv. 14 · 10%
LeafGreen max 5%
Walking · Lv. 9 · 4%Walking · Lv. 14 · 1%
Route 1 · KantoHeadbutt · version details vary

Road 1

HeartGold max 30%
Headbutt · Lv. 5–6 · 15% · Headbutt Tree Rare
Route 12 · KantoHeadbutt · version details vary

Road 12

HeartGold max 30%
Headbutt · Lv. 22–23 · 15% · Headbutt Tree Common
Route 13 · KantoHeadbutt · version details vary

Road 13

HeartGold max 30%
Headbutt · Lv. 22–23 · 15% · Headbutt Tree Common
Route 14 · KantoHeadbutt · version details vary

Road 14

HeartGold max 30%
Headbutt · Lv. 26–27 · 15% · Headbutt Tree Common
Route 15 · KantoHeadbutt · version details vary

Road 15

HeartGold max 30%
Headbutt · Lv. 21–23 · 15% · Headbutt Tree Common
Route 18 · KantoHeadbutt · version details vary

Road 18

HeartGold max 30%
Headbutt · Lv. 26–27 · 15% · Headbutt Tree Common
Route 2 · KantoHeadbutt, Walking · version details vary

Road 2 (north, towards Pewter City)

HeartGold max 65%
Headbutt · Lv. 5–7 · 15% · Headbutt Tree RareWalking · Lv. 3 · 20% · Time NightWalking · Lv. 3 · 10% · Time Night, Radio OffWalking · Lv. 4 · 1% · Time NightWalking · Lv. 10 · 4% · Time Morning

Road 2 (south, towards Viridian City)

Crystal max 30%
Walking · Lv. 3 · 30% · Time Night
Gold max 30%
Walking · Lv. 3 · 30% · Time Night
HeartGold max 65%
Headbutt · Lv. 5–7 · 15% · Headbutt Tree RareWalking · Lv. 3 · 20% · Time NightWalking · Lv. 3 · 10% · Time Night, Radio OffWalking · Lv. 4 · 1% · Time NightWalking · Lv. 10 · 4% · Time Morning
Route 22 · KantoHeadbutt · version details vary

Road 22

HeartGold max 30%
Headbutt · Lv. 5–7 · 15% · Headbutt Tree Rare
Route 26 · KantoHeadbutt · version details vary

Road 26

HeartGold max 30%
Headbutt · Lv. 31–32 · 15% · Headbutt Tree Rare
Route 27 · KantoHeadbutt · version details vary

Road 27

HeartGold max 30%
Headbutt · Lv. 31–32 · 15% · Headbutt Tree Rare
Sea Route 21 · KantoHeadbutt · version details vary

Road 21

HeartGold max 30%
Headbutt · Lv. 24–26 · 15% · Headbutt Tree Common
Viridian City · KantoHeadbutt · version details vary

Viridian City

HeartGold max 30%
Headbutt · Lv. 5–7 · 15% · Headbutt Tree Rare
Viridian Forest · KantoHeadbutt · version details vary

Viridian Forest

HeartGold max 10%
Headbutt · Lv. 3–4 · 10% · Headbutt Tree Common
Cipher Lab · OrreSnag · version details vary

Cipher Lab B2F

XD max 100%
Snag · Lv. 14 · 100%

Additional Images

PokeAPI sprites

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Spinarak Biology and Behavior

Spinarak is a nocturnal ambush predator that builds exceptionally fine but durable webs in temperate and tropical forests, sometimes remaining motionless for days while waiting for prey to become trapped. Its web functions almost like a second nervous system: minute vibrations traveling through individual strands can tell Spinarak what kind of creature has touched them, and Cutiefly is documented as one of its preferred prey species. Its venom is relatively weak but sufficient to debilitate animals already caught in the web, allowing patience and restraint to do much of the work of hunting. Spinarak silk is strong enough to have practical uses for humans, including fishing nets, and animated portrayals have also shown it being used in materials such as bandages and skin treatments. The face-like pattern on Spinarak's abdomen can visibly change expression, giving the otherwise patient little predator an unusually expressive appearance.

Spinarak Biological Data

National Pokédex
#167
Species
String Spit Pokémon
Height
1' 8" (0.5 m)
Weight
18.7 lbs (8.5 kg)
Habitat
Forest
Color
Green
Body Style
Armor
Gender
50% female / 50% male

Misc

Catch Rate: 255

Base Experience: 50 Exp

Hatch Counter: 15

Spinarak Size Comparison: BETA

Spinarak is listed at 1' 8" (0.5 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
spinarak
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.