Ambipom is a Normal-type Pokémon introduced in Generation IV and a final stage of its evolution line, with a base stat total of 482.

Ambipom

Ambipom

Abilities

Technician

Powers up the Pokémon’s weaker moves.

Pickup

May pick up items.

Skill Link

Increases the frequency of multi-strike moves.

Hidden Ability

Base Stats

Total: 482
EV Yield: 2 Speed
HP: 75
Attack: 100
Defense: 66
Sp. Atk: 60
Sp. Def: 66
Speed: 115

Ambipom's Weaknesses and Resistances

Weak To

Immune To

Evolution Chain

Aipom evolves into Ambipom by leveling up knowing Double Hit.

Ambipom Playthrough, Competitive, and Nuzlocke Usage

Using Ambipom in a Playthrough

Aipom begins as a fast but statistically modest Normal-type whose greatest strengths are Speed, broad move compatibility, and only a single conventional weakness to Fighting. In Generation II Aipom has no evolution and therefore struggles to keep pace with fully evolved Pokemon late in the story, but from Generation IV onward it can evolve into Ambipom by leveling up while knowing Double Hit. Ambipom is a major upgrade, reaching base 115 Speed and 100 Attack while gaining Technician as one of its standard abilities, which strengthens weaker attacks such as Fake Out and several coverage or utility moves. This makes Ambipom effective as a fast physical attacker and hit-and-run pivot, especially with Fake Out, Return or other Normal STAB where available, U-turn, Low Kick, elemental punches, Knock Off, and similar coverage depending on generation. Its main drawback is poor defensive staying power, so the line is at its best when it attacks first and switches out rather than trying to absorb repeated hits.

Ambipom in Competitive Pokémon

Ambipom's competitive identity has centered on extreme Speed, Technician, and one of the strongest Fake Outs available to an ordinary Normal-type. Technician boosts Fake Out and other low-base-power moves, while U-turn lets Ambipom exploit its base 115 Speed as an offensive pivot that chips an opponent and then brings in a better matchup. Life Orb, Silk Scarf, Knock Off, Low Kick, and coverage options have supported various offensive sets, while Skill Link has occasionally enabled multi-hit strategies in formats where its movepool allows them. Despite those tools, Ambipom has usually occupied lower tiers because base 100 Attack is only moderate by modern wallbreaking standards, Normal STAB provides little super-effective pressure, and its 75/66/66 bulk gives it few opportunities to take strong attacks. It is therefore a classic fast nuisance and momentum Pokemon rather than a durable sweeper, and competitive analyses frequently note that stronger pivots can perform similar roles with better typing or power.

Ambipom in Nuzlockes

Aipom can be a useful Nuzlocke encounter when obtained early because good Speed reduces the number of attacks it must take and pure Normal typing gives it a simple defensive profile with a Ghost immunity and only a Fighting weakness. The line becomes much more attractive from Generation IV onward, where Ambipom's base 115 Speed and Technician-boosted priority allow it to finish weakened opponents before they can retaliate. Its broad movepool can patch holes created by encounter luck, but mediocre defenses mean that failed damage calculations or unexpected Fighting coverage can be fatal. In Generation II, where Aipom cannot evolve, its usefulness declines significantly as stronger fully evolved Pokemon become available and it is better viewed as a temporary fast attacker or utility option. Ambipom is safest when used proactively—attacking first, exploiting Ghost immunity, or pivoting with U-turn—rather than as a general-purpose switch-in.

Learnsets

78 moves · Scarlet Violet

Level Up

1 Scratch normal type 40 100 physical move
1 Sand Attack ground type --- 100 status move
1 Tail Whip normal type --- 100 status move
1 Astonish ghost type 30 100 physical move
11 Baton Pass normal type --- --- status move
15 Tickle normal type --- 100 status move
18 Fury Swipes normal type 18 80 physical move
22 Swift normal type 60 --- special move
25 Screech normal type --- 85 status move
29 Agility psychic type --- --- status move
32 Double Hit normal type 35 90 physical move
36 Fling dark type --- 100 physical move
39 Nasty Plot dark type --- --- status move
43 Last Resort normal type 140 100 physical move

Machine

- Fire Punch fire type 75 100 physical move
- Ice Punch ice type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Hyper Beam normal type 150 90 special move
- Low Kick fighting type --- 100 physical move
- Solar Beam grass type 120 100 special move
- Thunderbolt electric type 90 100 special move
- Thunder Wave electric type --- 90 status move
- Thunder electric type 110 70 special move
- Dig ground type 80 100 physical move
- Agility psychic type --- --- status move
- Metronome normal type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Spite ghost type --- 100 status move
- Protect normal type --- --- status move
- Mud-Slap ground type 20 100 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Baton Pass normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Shadow Ball ghost type 80 100 special move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Endeavor normal type --- 100 physical move
- Aerial Ace flying type 60 --- physical move
- Mud Shot ground type 55 95 special move
- Water Pulse water type 60 100 special move
- U-turn bug type 70 100 physical move
- Fling dark type --- 100 physical move
- Seed Bomb grass type 80 100 physical move
- Giga Impact normal type 150 90 physical move
- Nasty Plot dark type --- --- status move
- Shadow Claw ghost type 70 100 physical move
- Gunk Shot poison type 120 80 physical move
- Grass Knot grass type --- 100 special move
- Smack Down rock type 50 100 physical move
- Low Sweep fighting type 65 100 physical move
- Foul Play dark type 95 100 physical move
- Acrobatics flying type 55 100 physical move
- Throat Chop dark type 80 100 physical move
- Triple Axel ice type 20 90 physical move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move
- Chilling Water water type 50 100 special move
- Upper Hand fighting type 65 100 physical move

Egg

- Slam normal type 80 75 physical move
- Counter fighting type --- 100 physical move
- Iron Tail steel type 100 75 physical move
- Beat Up dark type --- 100 physical move
- Fake Out normal type 40 100 physical move
- Bounce flying type 85 85 physical move
- Covet normal type 60 100 physical move
- Switcheroo dark type --- 100 status move
- Quick Guard fighting type --- --- status move

Pokédex Entries

9 entries
Diamond / Y / Alpha Sapphire

To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.

Pearl / X / Omega Ruby

They work in large colonies and make rings by linking their tails, apparently in friendship.

Platinum

Split into two, the tails are so adept at handling and doing things, AMBIPOM rarely uses its hands.

Heartgold

They live on large trees. They are said to communicate by connecting their tails to those of others.

Soulsilver

It is very difficult to dodge the consecutive strikes of its two tails.

Black / White / Black 2 / White 2

Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.

Ultra Sun

In their search for comfortable trees, they get into territorial disputes with groups of Passimian. They win about half the time.

Ultra Moon

It uses its tails for everything. If it wraps both of its tails around you and gives you a squeeze, that’s proof it really likes you.

Legends Arceus

To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.

Where To Find Ambipom

2 locations
Poni Plains · AlolaSOS From Bubbling Spot · version details vary

Poni Plains West

Ultra Moon max 15%
SOS From Bubbling Spot · Lv. 54–57 · 15%
Ultra Sun max 15%
SOS From Bubbling Spot · Lv. 54–57 · 15%
Accumula Town · UnovaNpc Trade · version details vary

Accumula Town

Black 2 max 100%
Npc Trade · Lv. 40 · 100% · Trade Excadrill
White 2 max 100%
Npc Trade · Lv. 40 · 100% · Trade Excadrill

Additional Images

PokeAPI sprites

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Ambipom Biology and Behavior

Ambipom's single tail hand has divided into two highly dexterous tails, and the pair are so capable that the Pokemon rarely needs to use its ordinary arms at all. It can rapidly shell nuts with the two tail hands and move through forest canopies at high speed, using the tails for both balance and manipulation. Wild Ambipom live in large colonies and communicate by linking or touching their tails; forming a ring with another individual's tails is treated as a sign of friendship, and Ambipom have occasionally offered the same gesture to humans. They also show affection by wrapping both tails around companions, live alongside their young Aipom, and in Alola engage in territorial competition with Passimian over desirable trees.

Ambipom Biological Data

National Pokédex
#424
Species
Long Tail Pokémon
Height
3' 11" (1.2 m)
Weight
44.8 lbs (20.3 kg)
Habitat
Currently Unknown
Color
Purple
Body Style
Upright
Gender
50% female / 50% male

Misc

Catch Rate: 45

Base Experience: 169 Exp

Hatch Counter: 20

Ambipom Size Comparison: BETA

Ambipom is listed at 3' 11" (1.2 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
ambipom
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Ambipom currently uses a pose-adjusted visual scale.