Barboach is a Water/Ground-type Pokémon introduced in Generation III and the first stage of its evolution line, with a base stat total of 288.
Barboach
Abilities
Prevents attraction.
Senses the foe’s dangerous moves.
Heals status problems if it is raining.
Hidden AbilityBase Stats
Barboach's Weaknesses and Resistances
Evolution Chain
Barboach evolves into Whiscash at level 30.
Barboach 

Barboach Playthrough, Competitive, and Nuzlocke Usage
Using Barboach in a Playthrough
Barboach evolves into Whiscash at level 30, producing a Water/Ground Pokemon whose greatest practical strength is an excellent defensive typing rather than exceptional raw stats. The combination grants a complete Electric immunity and resistances to Fire, Poison, Rock, and Steel while leaving Grass as its only ordinary weakness, although Grass attacks deal devastating quadruple damage. Whiscash has base 110 HP but only middling defenses and offenses, with base 78 Attack and 76 Special Attack; in Generation III this balance works reasonably well because Water attacks are special while Ground attacks such as Earthquake are physical. Later games can add tools such as Dragon Dance, Waterfall, Aqua Tail, Zen Headbutt, Stone Edge, Ice coverage, and utility, while Hydration can remove status during rain and Anticipation can warn the player when an opponent carries a super-effective or one-hit-knockout move. Whiscash is therefore a comfortable story Pokemon when exploiting its Electric immunity and broad STAB coverage, but its modest power and Speed mean it rarely sweeps without setup and any suspected Grass coverage should be treated as an emergency.
Barboach in Competitive Pokémon
Whiscash has generally remained in the lowest competitive tiers because Water/Ground is an excellent typing attached to underwhelming offensive and defensive numbers. Base 110 HP looks impressive, but 73 Defense and 71 Special Defense make the actual bulk only moderate, while base 78 Attack, 76 Special Attack, and 60 Speed provide little immediate pressure. Dragon Dance gives Whiscash a rare setup option that can raise both Attack and Speed, but Smogon analyses have repeatedly noted that even after a boost it often lacks the power and Speed to clean teams as reliably as stronger setup sweepers. Later formats have also used Stealth Rock, Spikes, Earthquake, Water STAB, and utility to give it a more supportive identity, while Hydration can theoretically support Rest or status recovery in rain. Its defining competitive problem is therefore not a lack of useful mechanics but efficiency: many other Water/Ground Pokemon possess the same excellent typing alongside stronger stats, recovery, or utility.
Barboach in Nuzlockes
Whiscash is a generally safe Nuzlocke Pokemon because Water/Ground typing compresses its defensive risks into one glaring category: Grass. The Electric immunity creates excellent switch opportunities, base 110 HP gives useful insurance against neutral attacks, and Water plus Ground STAB can cover a large portion of ordinary opponents. Anticipation can be especially useful in a blind or partially blind run because a warning on entry may reveal that an apparently harmless opponent carries a super-effective or one-hit-knockout move. The danger is absolute when Grass coverage appears, since quadruple damage can erase Whiscash even from high health and its mediocre Speed often prevents it from escaping by simply attacking first. Used with disciplined coverage checking, the line offers far more Nuzlocke safety than its modest competitive reputation would suggest.
Learnsets
56 moves · Scarlet Violet
Level Up
Machine
Egg
Pokédex Entries
15 entries
BARBOACH’s sensitive whiskers serve as a superb radar system. This POKéMON hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
BARBOACH’s body is covered with a slimy film. If a foe grabs it, this POKéMON just slips out of the enemy’s grip. This POKéMON grows weak if the slimy coating dries up.
Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the BARBOACH’s body.
It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
BARBOACH uses its whiskers to taste things just as a person uses his or her tongue to taste things.
Barboach’s sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
Barboach’s body is covered with a slimy film. If a foe grabs it, this Pokémon just slips out of the enemy’s grip. This Pokémon grows weak if the slimy coating dries up.
Its two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey’s location.
Its slippery body is hard to grasp, so much so that there are festivals where people compete to see how many they can catch barehanded.
Its entire body is gooey. When pecked at by bird Pokémon, it slips and slides its way to freedom.
Its whiskers are filled with nerves. They can sense smells and flavors just as a person’s nose or tongue would.
Makes its home in swamps with murky water. The poor visibility hides this Pokémon from predators, and the slime on its body makes grasping it difficult.
Where To Find Barboach
31 locations
Paniola Town · AlolaBubbling Spots, Super Rod · version details vary
Paniola Town Area
Poni Gauntlet · AlolaBubbling Spots, Super Rod · version details vary
Poni Gauntlet Area
Poni Meadow · AlolaBubbling Spots, Super Rod · version details vary
Poni Meadow Area
Royal Avenue · AlolaNpc Trade · version details vary
Royal Avenue Area
Seaward Cave · AlolaBubbling Spots, Super Rod · version details vary
Seaward Cave Area
Vast Poni Canyon · AlolaBubbling Spots, Super Rod · version details vary
Vast Poni Canyon Northwest
Galar Mine No. 2 · GalarBubbling Spots · version details vary
Galar Mine No. 2
Motostoke · GalarBubbling Spots · version details vary
Motostoke
Meteor Falls · HoennGood Rod, Super Rod · version details vary
Meteor Falls
Meteor Falls (B1F)
Meteor Falls (back)
Meteor Falls (back/small room)
Route 111 · HoennGood Rod, Super Rod · version details vary
Road 111
Route 114 · HoennGood Rod, Super Rod · version details vary
Road 114
Route 120 · HoennGood Rod, Super Rod · version details vary
Road 120
Victory Road · HoennGood Rod, Super Rod · version details vary
Victory Road (B2F)
Route 14 · KalosGood Rod · version details vary
Road 14
Route 19 · KalosGood Rod · version details vary
Road 19
Celestic Town · SinnohGood Rod · version details vary
Celestic Town
Eterna City · SinnohGood Rod · version details vary
Eterna City
Great Marsh · SinnohGood Rod · version details vary
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Mt. Coronet · SinnohGood Rod · version details vary
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (B1F)
Oreburgh Gate · SinnohGood Rod · version details vary
Oreburgh Gate (B1F)
Ravaged Path · SinnohGood Rod · version details vary
Ravaged Path
Route 205 · SinnohGood Rod · version details vary
Road 205 (east, towards Eterna City)
Route 208 · SinnohGood Rod · version details vary
Road 208
Route 210 · SinnohGood Rod · version details vary
Road 210 (west, towards Celestic Town)
Route 212 · SinnohGood Rod · version details vary
Road 212 (east, towards Pastoria City)
Route 225 · SinnohGood Rod · version details vary
Road 225
Route 227 · SinnohGood Rod · version details vary
Road 227
Route 228 · SinnohGood Rod · version details vary
Road 228
Icirrus City · UnovaSuper Rod, Super Rod Spots · version details vary
Icirrus City
Moor of Icirrus · UnovaSuper Rod, Super Rod Spots · version details vary
Moor of Icirrus
Route 8 · UnovaSuper Rod, Super Rod Spots · version details vary
Road 8
Additional Images
PokeAPI sprites
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Barboach Biology and Behavior
Barboach is a mud-dwelling fish whose long whiskers are packed with sensory nerves and function as an extraordinary radar system in water too murky for vision to be useful. The whiskers can detect the location of nearby prey and even sense smell and flavor in a manner compared with a human nose and tongue, allowing Barboach to remain buried with only the barbels exposed while hunting. A thick slimy film covers the entire body, protecting it from bacteria in stagnant mud and making the Pokemon so slippery that predators have difficulty holding onto it. That coating must remain moist; if it dries out Barboach becomes weak, which keeps the species closely tied to swamps, muddy riverbeds, and other wet habitats. In some regions its extreme slipperiness has even become the basis of festivals in which people compete to catch Barboach with their bare hands.
Barboach Biological Data
- National Pokédex
- #339
- Species
- Whiskers Pokémon
- Height
- 1' 4" (0.4 m)
- Weight
- 4.2 lbs (1.9 kg)
- Habitat
- Waters Edge
- Color
- Gray
- Body Style
- Fish
- Gender
- 50% female / 50% male
Misc
Catch Rate: 190
Base Experience: 58 Exp
Hatch Counter: 20
Barboach Size Comparison: BETA
Barboach is listed at 1' 4" (0.4 m) and shown in an in-chart visual comparison.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.











