Whiscash is a Water/Ground-type Pokémon introduced in Generation III and a final stage of its evolution line, with a base stat total of 468.
Whiscash
Abilities
Prevents attraction.
Senses the foe’s dangerous moves.
Heals status problems if it is raining.
Hidden AbilityBase Stats
Whiscash's Weaknesses and Resistances
Evolution Chain
Barboach evolves into Whiscash at level 30.

Whiscash 
Whiscash Playthrough, Competitive, and Nuzlocke Usage
Using Whiscash in a Playthrough
Barboach evolves into Whiscash at level 30, producing a Water/Ground Pokemon whose greatest practical strength is an excellent defensive typing rather than exceptional raw stats. The combination grants a complete Electric immunity and resistances to Fire, Poison, Rock, and Steel while leaving Grass as its only ordinary weakness, although Grass attacks deal devastating quadruple damage. Whiscash has base 110 HP but only middling defenses and offenses, with base 78 Attack and 76 Special Attack; in Generation III this balance works reasonably well because Water attacks are special while Ground attacks such as Earthquake are physical. Later games can add tools such as Dragon Dance, Waterfall, Aqua Tail, Zen Headbutt, Stone Edge, Ice coverage, and utility, while Hydration can remove status during rain and Anticipation can warn the player when an opponent carries a super-effective or one-hit-knockout move. Whiscash is therefore a comfortable story Pokemon when exploiting its Electric immunity and broad STAB coverage, but its modest power and Speed mean it rarely sweeps without setup and any suspected Grass coverage should be treated as an emergency.
Whiscash in Competitive Pokémon
Whiscash has generally remained in the lowest competitive tiers because Water/Ground is an excellent typing attached to underwhelming offensive and defensive numbers. Base 110 HP looks impressive, but 73 Defense and 71 Special Defense make the actual bulk only moderate, while base 78 Attack, 76 Special Attack, and 60 Speed provide little immediate pressure. Dragon Dance gives Whiscash a rare setup option that can raise both Attack and Speed, but Smogon analyses have repeatedly noted that even after a boost it often lacks the power and Speed to clean teams as reliably as stronger setup sweepers. Later formats have also used Stealth Rock, Spikes, Earthquake, Water STAB, and utility to give it a more supportive identity, while Hydration can theoretically support Rest or status recovery in rain. Its defining competitive problem is therefore not a lack of useful mechanics but efficiency: many other Water/Ground Pokemon possess the same excellent typing alongside stronger stats, recovery, or utility.
Whiscash in Nuzlockes
Whiscash is a generally safe Nuzlocke Pokemon because Water/Ground typing compresses its defensive risks into one glaring category: Grass. The Electric immunity creates excellent switch opportunities, base 110 HP gives useful insurance against neutral attacks, and Water plus Ground STAB can cover a large portion of ordinary opponents. Anticipation can be especially useful in a blind or partially blind run because a warning on entry may reveal that an apparently harmless opponent carries a super-effective or one-hit-knockout move. The danger is absolute when Grass coverage appears, since quadruple damage can erase Whiscash even from high health and its mediocre Speed often prevents it from escaping by simply attacking first. Used with disciplined coverage checking, the line offers far more Nuzlocke safety than its modest competitive reputation would suggest.
Learnsets
64 moves · Scarlet Violet
Level Up
Machine
Pokédex Entries
17 entries
WHISCASH is extremely territorial. Just one of these POKéMON will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
If WHISCASH goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This POKéMON has the ability to predict real earthquakes.
Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
It makes its nest at the bottom of swamps. It will eat anything--if it is alive, Whiscash will eat it.
Whiscash is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
A glutton that devours anything that moves, it quietly lurks at the bottom of swamps, lying in wait for prey.
Sighting Whiscash leaping from the water is believed to herald an earthquake.
Whiscash shakes the ground at high intensities to intimidate its opponents. It swallows its prey whole—along with mud from the swamp floor.
Its vision is not that good. It senses vibrations in the water with its whiskers to determine the location of its prey.
It makes its nest at the bottom of swamps. It will eat anything—if it is alive, Whiscash will eat it.
Strikes its caudal fin against the swamp bed to shake the ground and startle its prey. It will then swallow the fleeing prey whole. People mistook this behavior as the cause of earthquakes.
Where To Find Whiscash
26 locations
Paniola Town · AlolaSOS Encounter, SOS From Bubbling Spot · version details vary
Paniola Town Area
Poni Gauntlet · AlolaSOS Encounter, SOS From Bubbling Spot · version details vary
Poni Gauntlet Area
Poni Meadow · AlolaSOS Encounter, SOS From Bubbling Spot · version details vary
Poni Meadow Area
Seaward Cave · AlolaSOS Encounter, SOS From Bubbling Spot · version details vary
Seaward Cave Area
Vast Poni Canyon · AlolaSOS Encounter, SOS From Bubbling Spot · version details vary
Vast Poni Canyon Northwest
Meteor Falls · HoennSuper Rod · version details vary
Meteor Falls (B1F)
Meteor Falls (back)
Meteor Falls (back/small room)
Victory Road · HoennSuper Rod · version details vary
Victory Road (B2F)
Violet City · JohtoGood Rod, Old Rod, Super Rod · version details vary
Violet City
Route 14 · KalosSuper Rod · version details vary
Road 14
Route 19 · KalosSuper Rod · version details vary
Road 19
Celestic Town · SinnohSuper Rod · version details vary
Celestic Town
Eterna City · SinnohSuper Rod · version details vary
Eterna City
Great Marsh · SinnohSuper Rod · version details vary
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Mt. Coronet · SinnohSuper Rod · version details vary
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (B1F)
Oreburgh Gate · SinnohSuper Rod · version details vary
Oreburgh Gate (B1F)
Ravaged Path · SinnohSuper Rod · version details vary
Ravaged Path
Route 205 · SinnohSuper Rod · version details vary
Road 205 (east, towards Eterna City)
Route 208 · SinnohSuper Rod · version details vary
Road 208
Route 210 · SinnohSuper Rod, Good Rod · version details vary
Road 210 (west, towards Celestic Town)
Route 212 · SinnohSuper Rod · version details vary
Road 212 (east, towards Pastoria City)
Route 225 · SinnohSuper Rod · version details vary
Road 225
Route 227 · SinnohSuper Rod · version details vary
Road 227
Route 228 · SinnohSuper Rod, Good Rod · version details vary
Road 228
Icirrus City · UnovaSuper Rod Spots · version details vary
Icirrus City
Moor of Icirrus · UnovaSuper Rod Spots · version details vary
Moor of Icirrus
Route 8 · UnovaSuper Rod Spots · version details vary
Road 8
Additional Images
PokeAPI sprites
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Whiscash Biology and Behavior
Whiscash is a territorial swamp and pond predator that spends much of its time resting in a nest on the muddy bottom and waiting silently for prey to approach. Its eyesight is poor, so the long whiskers detect vibrations in the surrounding water and guide its attacks instead. When threatened or angered, Whiscash can slam its tail into the swamp bed hard enough to create earthquakes whose effects extend for more than three miles, and violent individuals may use those tremors to drive intruders away from their territory. Remarkably, it can also sense natural earthquakes before they occur, which has helped create confusion between quakes predicted by Whiscash and quakes supposedly caused by the Pokemon itself. Whiscash is extremely gluttonous and will swallow almost anything living that it can catch, sometimes whole, while also consuming large quantities of mud.
Whiscash Biological Data
- National Pokédex
- #340
- Species
- Whiskers Pokémon
- Height
- 2' 11" (0.9 m)
- Weight
- 52.0 lbs (23.6 kg)
- Habitat
- Waters Edge
- Color
- Blue
- Body Style
- Fish
- Gender
- 50% female / 50% male
Misc
Catch Rate: 75
Base Experience: 164 Exp
Hatch Counter: 20
Whiscash Size Comparison: BETA
Whiscash is listed at 2' 11" (0.9 m); this chart uses a pose-adjusted visual scale.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.
Whiscash currently uses a pose-adjusted visual scale.











