Luxio is an Electric-type Pokémon introduced in Generation IV and a middle stage of its evolution line, with a base stat total of 363.
Luxio
Abilities
Raises Attack if the foe is of the same gender.
Lowers the foe’s ATTACK.
Ups ATTACK if suffering.
Hidden AbilityBase Stats
Luxio's Weaknesses and Resistances
Evolution Chain
Shinx evolves into Luxio at level 15, and Luxio evolves into Luxray at level 30.
Luxio Playthrough, Competitive, and Nuzlocke Usage
Using Luxio in a Playthrough
The Shinx line is an accessible early Electric family that evolves into Luxio at level 15 and Luxray at level 30, giving it a fully evolved base-120-Attack endpoint comfortably before the late game. Generation IV's physical/special split is crucial to the line because Electric moves such as Spark and Thunder Fang can finally use Luxray's much stronger physical Attack, while its respectable base 95 Special Attack still allows Thunderbolt or mixed coverage when needed. Intimidate is usually the most valuable story ability because lowering an opponent's Attack on entry creates safer switches, whereas Rivalry is inconsistent and can actually reduce damage against opposite-gender targets; the Hidden Ability Guts can turn burn, poison, or paralysis into a major Attack boost in later games. Luxray's broad physical coverage includes options such as Crunch, the elemental fangs, Superpower in applicable games, Wild Charge, and Volt Switch for momentum, but base 70 Speed means it is slower than its predatory appearance suggests. Adamant suits straightforward physical offense, while Jolly can help specific Speed matchups, yet the line is generally strongest when Intimidate and high Attack are used to control physical opponents rather than attempting to sweep everything through Speed.
Luxio in Competitive Pokémon
Luxray has rarely risen above lower-tier competitive play despite its impressive base 120 Attack, largely because base 70 Speed, mediocre overall bulk, and historically underwhelming physical Electric STAB make it less efficient than many competing Electric-types. In DPP, Smogon experimented with Choice Band, mixed attacking, and even defensive Intimidate sets; Spark was often the practical physical Electric STAB because stronger options carried major drawbacks or were unavailable. Later generations gave Luxray Guts as a Hidden Ability, creating its most obvious wallbreaking identity through status-boosted physical attacks, while Intimidate remained useful for bulkier pivot roles. The problem is that Wild Charge recoil compounds Luxray's limited longevity, and faster Electric-types often provide cleaner special offense or better utility without needing to accept recoil and status damage. Smogon has consequently listed Luxray in tiers such as ZU in later generations, where it can still punish passive teams with strong physical attacks but has never established a sustained high-tier niche.
Luxio in Nuzlockes
The Shinx line is very useful in Nuzlockes because it is often available early, reaches Luxray at only level 30, and can provide Intimidate from the beginning of the run. Repeated Intimidate switching can make physical bosses dramatically safer, and pure Electric typing has only a single ordinary weakness to Ground while resisting Electric, Flying, and Steel. Luxray's base 120 Attack ends favorable Water- and Flying-type matchups quickly, but base 70 Speed means it frequently takes a hit first and therefore should not be treated like a fast glass cannon. Guts can turn an accidental status condition into offensive value, but deliberately poisoning or burning Luxray for damage is much less attractive in permadeath play because residual damage narrows the margin for critical hits. Wild Charge recoil is also worth avoiding when Spark, Thunder Fang, or another move already secures the knockout; for Nuzlocke safety, Intimidate plus reliable non-recoil attacks is usually preferable to maximizing damage at any cost.
Learnsets
52 moves · Scarlet Violet
Level Up
Machine
Pokédex Entries
7 entries
Its claws loose electricity with enough amperage to cause fainting. They live in small groups.
It rests its forelegs on others to communicate with rhythmic electric pulses from its claws.
Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes.
By gathering their tails together, they collectively generate powerful electricity from their claws.
By joining its tail with that of another Luxio, this Pokémon can receive some of the other Luxio’s electricity and power up its own electric blasts.
Upon encountering an opponent, this Pokémon prepares for battle by extending its claws, which can put out 1,000,000 volts of electricity.
Proudly uses its electrified claws as weapons. It seems to be a gracious Pokémon, evenly sharing the spoils of the hunt with others of its kind.
Where To Find Luxio
4 locations
Route 8 · AlolaIsland Scan · version details vary
Alola Route 8 Main
Friend Safari · KalosWalking · version details vary
Friend Safari (Electric)
Fuego Ironworks · SinnohWalking · version details vary
Fuego Ironworks
Route 222 · SinnohWalking · version details vary
Road 222
Additional Images
PokeAPI sprites
Open this section to load extra PokeAPI sprite images.
Luxio Biology and Behavior
Luxio stores and channels electricity through the claws on its forelegs, which can deliver an electrical discharge reported at roughly one million volts; even a light scratch can incapacitate an opponent. Those claws are also used for communication rather than only combat: Luxio place their forelegs against one another and exchange electrical pulses as signals. Small groups can combine their power by joining or gathering their tails, producing far stronger electrical output collectively than an isolated individual. The species therefore uses direct electrical contact as a social language while also turning the same anatomy into an exceptionally dangerous close-range weapon.
Luxio Biological Data
- National Pokédex
- #404
- Species
- Spark Pokémon
- Height
- 2' 11" (0.9 m)
- Weight
- 67.2 lbs (30.5 kg)
- Habitat
- Currently Unknown
- Color
- Blue
- Body Style
- Quadruped
- Gender
- 50% female / 50% male
Misc
Catch Rate: 120
Base Experience: 127 Exp
Hatch Counter: 20
Luxio Size Comparison: BETA
Luxio is listed at 2' 11" (0.9 m); this chart uses a pose-adjusted visual scale because large or floppy ears can extend above the substantial head.

How is visual size determined?
Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.
For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.
The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.
Luxio is currently tagged for large ears.

Luxio 










