Makuhita is a Fighting-type Pokémon introduced in Generation III and the first stage of its evolution line, with a base stat total of 237.

Makuhita

Makuhita

Abilities

Thick Fat

Heat-and-cold protection.

Guts

Ups ATTACK if suffering.

Sheer Force

Removes added effects to increase move damage.

Hidden Ability

Base Stats

Total: 237
EV Yield: 1 HP
HP: 72
Attack: 60
Defense: 30
Sp. Atk: 20
Sp. Def: 30
Speed: 25

Makuhita's Weaknesses and Resistances

Evolution Chain

Makuhita evolves into Hariyama at level 24.

Makuhita Playthrough, Competitive, and Nuzlocke Usage

Using Makuhita in a Playthrough

Makuhita evolves into Hariyama at level 24, giving Hoenn players relatively early access to a Fighting-type with enormous base 144 HP and 120 Attack. Fighting attacks are physical in Generation III and therefore align perfectly with Hariyama's strongest offensive stat from its debut, making moves such as Brick Break, Vital Throw, Cross Chop, Focus Punch, or later Close Combat immediately threatening to Normal-, Rock-, Dark-, Ice-, and Steel-type opponents. Thick Fat effectively reduces incoming Fire- and Ice-type damage and can create useful defensive matchups, while Guts raises Attack when Hariyama is statused and prevents burn from ruining its physical offense. Its HP pool is huge, but base 60 Defense and Special Defense mean the bulk comes more from raw health than from actually resisting every hit, and base 50 Speed leaves it taking damage before attacking in many battles. Hariyama works best as a slow, powerful bruiser that enters favorable matchups, absorbs a hit with its enormous HP, and retaliates rather than attempting to sweep by Speed.

Makuhita in Competitive Pokémon

Hariyama had a meaningful niche from its debut and was placed in ADV UUBL, with Smogon identifying it as the premier Knock Off user in ADV OU because it could remove Leftovers while still threatening opponents with genuine Fighting-type offense. Base 144 HP gives it exceptional raw bulk, base 120 Attack makes Focus Punch, Cross Chop, or Brick Break difficult to ignore, and its two primary abilities support very different roles: Guts lets it absorb status and become stronger, while Thick Fat improves matchups against Fire- and Ice-based coverage. Knock Off was especially important in ADV because removing Leftovers made sand and Spikes damage much harder for opposing defensive Pokemon to recover from, allowing Hariyama to force progress even when it was not scoring direct knockouts. Later generations continued to use it as a bulky Fighting-type wallbreaker or tank, with Fake Out, Bullet Punch, Close Combat, Heavy Slam, and other coverage providing additional utility. Its low Speed, mediocre actual defensive stats, lack of reliable instant recovery, and weaknesses to Flying, Psychic, and later Fairy keep it from dominating, but Hariyama's combination of huge HP, power, and useful abilities has given it far more competitive substance than a simple slow Fighting-type.

Makuhita in Nuzlockes

Makuhita is a strong Hoenn Nuzlocke encounter because it can be obtained in Granite Cave and evolves at level 24 into a Pokemon with one of the largest HP stats available during the main story. Hariyama's powerful Fighting STAB can shorten dangerous fights against Normal-, Rock-, Dark-, Ice-, and Steel-type opponents, while Thick Fat or Guts can turn common Fire, Ice, or status-based matchups in its favor depending on the individual. Its enormous HP is forgiving, but the base 60 defenses and low Speed mean Hariyama often absorbs a full-strength attack before responding, so strong Psychic or Flying attacks can still be lethal despite the impressive health bar. Guts is useful if status occurs naturally, but deliberately inflicting burn or poison should be weighed against residual damage between battles in a permadeath format. Hariyama is safest when used as a powerful tank against known favorable targets rather than as a universal answer to every physical attacker.

Learnsets

74 moves · Scarlet Violet

Level Up

1 Tackle normal type 40 100 physical move
1 Focus Energy normal type --- --- status move
4 Sand Attack ground type --- 100 status move
7 Arm Thrust fighting type 15 100 physical move
10 Fake Out normal type 40 100 physical move
13 Force Palm fighting type 60 100 physical move
16 Whirlwind normal type --- --- status move
19 Knock Off dark type 65 100 physical move
22 Bulk Up fighting type --- --- status move
25 Belly Drum normal type --- --- status move
28 Detect fighting type --- --- status move
31 Seismic Toss fighting type --- 100 physical move
34 Focus Punch fighting type 150 100 physical move
37 Endure normal type --- --- status move
40 Close Combat fighting type 120 100 physical move
43 Reversal fighting type --- 100 physical move
46 Heavy Slam steel type --- 100 physical move

Machine

- Fire Punch fire type 75 100 physical move
- Ice Punch ice type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Surf water type 90 100 special move
- Low Kick fighting type --- 100 physical move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Metronome normal type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Reversal fighting type --- 100 physical move
- Protect normal type --- --- status move
- Mud-Slap ground type 20 100 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Rock Tomb rock type 60 95 physical move
- Bulk Up fighting type --- --- status move
- Mud Shot ground type 55 95 special move
- Close Combat fighting type 120 100 physical move
- Fling dark type --- 100 physical move
- Poison Jab poison type 80 100 physical move
- Drain Punch fighting type 75 100 physical move
- Vacuum Wave fighting type 40 100 special move
- Focus Blast fighting type 120 70 special move
- Zen Headbutt psychic type 80 90 physical move
- Stone Edge rock type 100 80 physical move
- Smack Down rock type 50 100 physical move
- Heavy Slam steel type --- 100 physical move
- Low Sweep fighting type 65 100 physical move
- Bulldoze ground type 60 100 physical move
- Stomping Tantrum ground type 75 100 physical move
- Body Press fighting type 80 100 physical move
- Coaching fighting type --- --- status move
- Tera Blast normal type 80 100 special move
- Chilling Water water type 50 100 special move
- Upper Hand fighting type 65 100 physical move

Egg

- Counter fighting type --- 100 physical move
- Dynamic Punch fighting type 100 50 physical move
- Cross Chop fighting type 100 80 physical move
- Helping Hand normal type --- --- status move
- Feint normal type 30 100 physical move
- Bullet Punch steel type 40 100 physical move
- Wide Guard rock type --- --- status move

Pokédex Entries

13 entries
Ruby

MAKUHITA is tenacious - it will keep getting up and attacking its foe however many times it is knocked down. Every time it gets back up, this POKéMON stores more energy in its body for evolving.

Sapphire

MAKUHITA has a tireless spirit - it will never give up hope. It eats a lot of food, gets plenty of sleep, and it trains very rigorously. By living that way, this POKéMON packs its body with energy.

Emerald

It loves to toughen up its body above all else. If you hear quaking rumbles in a cave, it is the sound of MAKUHITA undertaking strenuous training.

Firered / Leafgreen

It grows stronger by enduring harsh training. It is a gutsy POKéMON that can withstand any attack.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2

It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.

Heartgold / Soulsilver / X

It toughens up by slamming into thick trees over and over. It gains a sturdy body and dauntless spirit.

Y

It grows stronger by enduring harsh training. It is a gutsy Pokémon that can withstand any attack.

Omega Ruby

Makuhita is tenacious—it will keep getting up and attacking its foe however many times it is knocked down. Every time it gets back up, this Pokémon stores more energy in its body for evolving.

Alpha Sapphire

Makuhita has a tireless spirit—it will never give up hope. It eats a lot of food, gets plenty of sleep, and it trains very rigorously. By living that way, this Pokémon packs its body with energy.

Sun

It was originally brought in from another region, but now Makuhita from Alola are more famous.

Moon

Their daily routine consists of training together first thing in the morning, eating and napping in the afternoon, and then more training afterward.

Ultra Sun

It practices its slaps by repeatedly slapping tree trunks. It has been known to slap an Exeggutor and get flung away.

Ultra Moon

There’s a rumor of a traditional recipe for stew that Trainers can use to raise strong Makuhita.

Where To Find Makuhita

22 locations
Route 2 · AlolaBubbling Spots, Walking · version details vary

Alola Route 2 North

Moon max 30%
Bubbling Spots · Lv. 9–10 · 30%
Sun max 30%
Bubbling Spots · Lv. 9–10 · 30%
Ultra Moon max 65%
Bubbling Spots · Lv. 8–11 · 30%Bubbling Spots · Lv. 8–11 · 5%Walking · Lv. 7–10 · 20%Walking · Lv. 7–10 · 10%
Ultra Sun max 65%
Bubbling Spots · Lv. 8–11 · 30%Bubbling Spots · Lv. 8–11 · 5%Walking · Lv. 7–10 · 20%Walking · Lv. 7–10 · 10%

Alola Route 2 South

Moon max 30%
Bubbling Spots · Lv. 9–10 · 30%
Sun max 30%
Bubbling Spots · Lv. 9–10 · 30%
Ultra Moon max 65%
Bubbling Spots · Lv. 7–10 · 30%Bubbling Spots · Lv. 7–10 · 5%Walking · Lv. 6–9 · 20%Walking · Lv. 6–9 · 10%
Ultra Sun max 65%
Bubbling Spots · Lv. 7–10 · 30%Bubbling Spots · Lv. 7–10 · 5%Walking · Lv. 6–9 · 20%Walking · Lv. 6–9 · 10%
Granite Cave · HoennHorde, Walking · version details vary

Granite Cave (1F)

Alpha Sapphire max 40%
Horde · Lv. 6 · 35%Horde · Lv. 6 · 5%
Emerald max 50%
Walking · Lv. 6 · 5%Walking · Lv. 7 · 10%Walking · Lv. 8 · 20%Walking · Lv. 9 · 10%Walking · Lv. 10 · 5%
Omega Ruby max 40%
Horde · Lv. 6 · 35%Horde · Lv. 6 · 5%
Ruby max 50%
Walking · Lv. 6 · 5%Walking · Lv. 7 · 10%Walking · Lv. 8 · 20%Walking · Lv. 9 · 10%Walking · Lv. 10 · 5%
Sapphire max 50%
Walking · Lv. 6 · 5%Walking · Lv. 7 · 10%Walking · Lv. 8 · 20%Walking · Lv. 9 · 10%Walking · Lv. 10 · 5%

Granite Cave (1F/small room)

Emerald max 50%
Walking · Lv. 6 · 5%Walking · Lv. 7 · 10%Walking · Lv. 8 · 20%Walking · Lv. 9 · 10%Walking · Lv. 10 · 5%
Ruby max 50%
Walking · Lv. 6 · 5%Walking · Lv. 7 · 10%Walking · Lv. 8 · 20%Walking · Lv. 9 · 10%Walking · Lv. 10 · 5%
Sapphire max 50%
Walking · Lv. 6 · 5%Walking · Lv. 7 · 10%Walking · Lv. 8 · 20%Walking · Lv. 9 · 10%Walking · Lv. 10 · 5%

Granite Cave (B1F)

Emerald max 10%
Walking · Lv. 10 · 5%Walking · Lv. 11 · 5%
Ruby max 10%
Walking · Lv. 10 · 5%Walking · Lv. 11 · 5%
Sapphire max 10%
Walking · Lv. 10 · 5%Walking · Lv. 11 · 5%
Rustboro City · HoennNpc Trade · version details vary

Rustboro City

Ruby max 100%
Npc Trade · Lv. 5–100 · 100% · Trade Slakoth
Sapphire max 100%
Npc Trade · Lv. 5–100 · 100% · Trade Slakoth
Victory Road · HoennWalking · version details vary

Victory Road (1F)

Emerald max 10%
Walking · Lv. 36 · 10%
Ruby max 10%
Walking · Lv. 36 · 10%
Sapphire max 10%
Walking · Lv. 36 · 10%
Dark Cave · JohtoWalking · version details vary

Dark Cave (Blackthorn City entrance)

HeartGold max 20%
Walking · Lv. 25 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 25 · 10% · Radio Hoenn

Dark Cave (Violet City entrance)

HeartGold max 20%
Walking · Lv. 2 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 2 · 10% · Radio Hoenn
Ice Path · JohtoWalking · version details vary

Ice Path (1F)

HeartGold max 20%
Walking · Lv. 22 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 22 · 10% · Radio Hoenn

Ice Path (B1F)

HeartGold max 20%
Walking · Lv. 22 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 22 · 10% · Radio Hoenn

Ice Path (B2F)

HeartGold max 20%
Walking · Lv. 23 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 23 · 10% · Radio Hoenn

Ice Path (B3F)

HeartGold max 20%
Walking · Lv. 23 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 23 · 10% · Radio Hoenn
Mt. Mortar · JohtoWalking · version details vary

Mount Mortar (1F)

HeartGold max 20%
Walking · Lv. 14 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 14 · 10% · Radio Hoenn

Mount Mortar (B1F)

HeartGold max 20%
Walking · Lv. 16 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 16 · 10% · Radio Hoenn

Mount Mortar (Lower Cave)

HeartGold max 20%
Walking · Lv. 15 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 15 · 10% · Radio Hoenn

Mount Mortar (Upper Cave)

HeartGold max 20%
Walking · Lv. 31 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 31 · 10% · Radio Hoenn
Mt. Silver · JohtoWalking · version details vary

Mount Silver (1F top)

HeartGold max 20%
Walking · Lv. 48 · 10% · Radio HoennWalking · Lv. 50 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 48 · 10% · Radio HoennWalking · Lv. 50 · 10% · Radio Hoenn

Mount Silver (1F)

HeartGold max 20%
Walking · Lv. 43 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 43 · 10% · Radio Hoenn

Mount Silver (2F)

HeartGold max 20%
Walking · Lv. 47 · 10% · Radio HoennWalking · Lv. 48 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 47 · 10% · Radio HoennWalking · Lv. 48 · 10% · Radio Hoenn

Mount Silver (3F)

HeartGold max 20%
Walking · Lv. 47 · 10% · Radio HoennWalking · Lv. 48 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 47 · 10% · Radio HoennWalking · Lv. 48 · 10% · Radio Hoenn

Mount Silver (4F)

HeartGold max 20%
Walking · Lv. 47 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 47 · 10% · Radio Hoenn

Mount Silver (mountainside)

HeartGold max 20%
Walking · Lv. 48 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 48 · 10% · Radio Hoenn

Mount Silver (top)

HeartGold max 20%
Walking · Lv. 47 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 47 · 10% · Radio Hoenn
Route 47 · JohtoWalking · version details vary

Road 47 (inside cave)

HeartGold max 20%
Walking · Lv. 19 · 10% · Radio HoennWalking · Lv. 20 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 19 · 10% · Radio HoennWalking · Lv. 20 · 10% · Radio Hoenn
Slowpoke Well · JohtoWalking · version details vary

Slowpoke Well (1F)

HeartGold max 20%
Walking · Lv. 7 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 7 · 10% · Radio Hoenn

Slowpoke Well (B1F)

HeartGold max 20%
Walking · Lv. 19 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 19 · 10% · Radio Hoenn
Tohjo Falls · JohtoWalking · version details vary

Tohjo Falls

HeartGold max 20%
Walking · Lv. 22 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 22 · 10% · Radio Hoenn
Union Cave · JohtoWalking · version details vary

Union Cave (1F)

HeartGold max 20%
Walking · Lv. 5 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 5 · 10% · Radio Hoenn

Union Cave (B1F)

HeartGold max 20%
Walking · Lv. 7 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 7 · 10% · Radio Hoenn

Union Cave (B2F)

HeartGold max 20%
Walking · Lv. 22 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 22 · 10% · Radio Hoenn
Whirl Islands · JohtoWalking · version details vary

Whirl Islands (1F)

HeartGold max 20%
Walking · Lv. 24 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 24 · 10% · Radio Hoenn

Whirl Islands (B1F)

HeartGold max 20%
Walking · Lv. 24 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 24 · 10% · Radio Hoenn

Whirl Islands (B2F)

HeartGold max 20%
Walking · Lv. 24 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 24 · 10% · Radio Hoenn

Whirl Islands (B3F)

HeartGold max 20%
Walking · Lv. 25 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 25 · 10% · Radio Hoenn
Cerulean Cave · KantoWalking · version details vary

Cerulean Cave (1F)

HeartGold max 20%
Walking · Lv. 39 · 10% · Radio HoennWalking · Lv. 40 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 39 · 10% · Radio HoennWalking · Lv. 40 · 10% · Radio Hoenn

Cerulean Cave (2F)

HeartGold max 20%
Walking · Lv. 41 · 10% · Radio HoennWalking · Lv. 42 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 41 · 10% · Radio HoennWalking · Lv. 42 · 10% · Radio Hoenn

Cerulean Cave (B1F)

HeartGold max 20%
Walking · Lv. 45 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 45 · 10% · Radio Hoenn
Diglett's Cave · KantoWalking · version details vary

Digletts Cave

HeartGold max 20%
Walking · Lv. 19 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 19 · 10% · Radio Hoenn
Mt. Moon · KantoWalking · version details vary

Mount Moon (1F)

HeartGold max 20%
Walking · Lv. 8 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 8 · 10% · Radio Hoenn

Mount Moon (2F)

HeartGold max 20%
Walking · Lv. 8 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 8 · 10% · Radio Hoenn
Rock Tunnel · KantoWalking · version details vary

Rock Tunnel (1F)

HeartGold max 20%
Walking · Lv. 12 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 12 · 10% · Radio Hoenn

Rock Tunnel (B1F)

HeartGold max 20%
Walking · Lv. 16 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 16 · 10% · Radio Hoenn
Seafoam Islands · KantoWalking · version details vary

Seafoam Islands (1F)

HeartGold max 20%
Walking · Lv. 30 · 10% · Radio HoennWalking · Lv. 32 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 30 · 10% · Radio HoennWalking · Lv. 32 · 10% · Radio Hoenn

Seafoam Islands (B1F)

HeartGold max 20%
Walking · Lv. 32 · 10% · Radio HoennWalking · Lv. 34 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 32 · 10% · Radio HoennWalking · Lv. 34 · 10% · Radio Hoenn

Seafoam Islands (B2F)

HeartGold max 20%
Walking · Lv. 33 · 10% · Radio HoennWalking · Lv. 35 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 33 · 10% · Radio HoennWalking · Lv. 35 · 10% · Radio Hoenn

Seafoam Islands (B3F)

HeartGold max 20%
Walking · Lv. 34 · 10% · Radio HoennWalking · Lv. 36 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 34 · 10% · Radio HoennWalking · Lv. 36 · 10% · Radio Hoenn

Seafoam Islands (B4F)

HeartGold max 20%
Walking · Lv. 38 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 38 · 10% · Radio Hoenn
Victory Road · KantoWalking · version details vary

Victory Road 1 (1F)

HeartGold max 20%
Walking · Lv. 33 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 33 · 10% · Radio Hoenn

Victory Road 1 (2F)

HeartGold max 20%
Walking · Lv. 33 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 33 · 10% · Radio Hoenn

Victory Road 1 (3F)

HeartGold max 20%
Walking · Lv. 33 · 10% · Radio Hoenn
SoulSilver max 20%
Walking · Lv. 33 · 10% · Radio Hoenn
ONBS · OrreSnag · version details vary

ONBS 2F

XD max 100%
Snag · Lv. 18 · 100%
Phenac City · OrreSnag · version details vary

Phenac City (Mayor's House)

Colosseum max 100%
Snag · Lv. 30 · 100%
Route 225 · SinnohWalking · version details vary

Road 225

Diamond max 40%
Walking · Lv. 50 · 20% · Swarm YesWalking · Lv. 51 · 20% · Swarm Yes
Pearl max 40%
Walking · Lv. 50 · 20% · Swarm YesWalking · Lv. 51 · 20% · Swarm Yes
Platinum max 40%
Walking · Lv. 48 · 20% · Swarm YesWalking · Lv. 49 · 20% · Swarm Yes

Held Items

1 items
Black Belt
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Makuhita Biology and Behavior

Makuhita is almost compulsively devoted to training and refuses to give up no matter how many times it is knocked down, with each recovery from a fall described as storing additional energy for future growth. It toughens its body by repeatedly slapping and throwing itself into thick trees, leaving broken trunks scattered around the mountainous areas where it nests and trains. This practice occasionally goes wrong when Makuhita mistakes an Exeggutor for an ordinary tree and is violently flung away in return. Its daily routine is built around heavy eating, long naps, and repeated training sessions, a cycle that steadily develops its sturdy body and tireless temperament. In Alola the introduced population became especially famous, and local tradition even includes stories of particular foods or stews used by Trainers hoping to raise unusually strong Makuhita.

Makuhita Biological Data

National Pokédex
#296
Species
Guts Pokémon
Height
3' 3" (1.0 m)
Weight
190.5 lbs (86.4 kg)
Habitat
Mountain
Color
Yellow
Body Style
Humanoid
Gender
25% female / 75% male

Misc

Catch Rate: 180

Base Experience: 47 Exp

Hatch Counter: 20

Makuhita Size Comparison: BETA

Makuhita is listed at 3' 3" (1.0 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
makuhita
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Makuhita currently uses a pose-adjusted visual scale.