Sandslash is a Ground-type Pokémon introduced in Generation I and a final stage of its evolution line, with a base stat total of 450.

Sandslash

Sandslash

Abilities

Sand Veil

Ups evasion in a sandstorm.

Sand Rush

Boosts the Pokémon’s Speed in a sandstorm.

Hidden Ability

Base Stats

Total: 450
EV Yield: 2 Defense
HP: 75
Attack: 100
Defense: 110
Sp. Atk: 45
Sp. Def: 55
Speed: 65

Sandslash's Weaknesses and Resistances

Evolution Chain

Sandshrew evolves into Sandslash at level 22.

Forms

Sandslash Playthrough, Competitive, and Nuzlocke Usage

Using Sandslash in a Playthrough

The Sandshrew line is a physically sturdy Ground-type line built around reliable physical offense and strong Defense. Sandslash can use powerful Ground STAB such as Dig or Earthquake where available, while its Electric immunity creates useful switch opportunities and gives it strong matchups against many Electric-, Poison-, Rock-, and Steel-type opponents. Its main historical weakness is its level-up movepool, which has often required TM investment to give it strong attacks or meaningful coverage. Alolan Sandslash is effectively a different playthrough Pokemon, trading Ground typing for Ice/Steel, numerous resistances, and strong physical STAB at the cost of severe Fire and Fighting weaknesses.

Sandslash in Competitive Pokémon

Standard Sandslash has historically occupied lower-tier roles as a physically bulky Ground-type, Rapid Spin user, and Swords Dance attacker. Its Defense and Electric immunity can provide opportunities to enter battle, while Earthquake supplies dependable STAB and Swords Dance allows it to threaten substantially more damage after setup. Smogon analyses repeatedly note that Rapid Spin gives Sandslash useful role compression, but competition from stronger Ground-types and hazard removers has generally limited its competitive standing. Alolan Sandslash has a separate niche built around its Ice/Steel typing, Rapid Spin, Swords Dance, and weather-dependent Speed options, but its exploitable weaknesses similarly prevent it from being universally reliable.

Sandslash in Nuzlockes

Sandslash is a dependable Nuzlocke option when a team needs a physically durable Ground-type, with its Electric immunity and strong Defense making several otherwise dangerous physical matchups considerably safer. FireRed and LeafGreen community analysis specifically identifies useful performances against Lt. Surge, Team Rocket, Giovanni, and other physically oriented opponents, while also noting that its poor natural learnset can require valuable TMs. It is generally less versatile than Nidoking or Nidoqueen and less immediately powerful than some competing Ground-types, but its additional physical bulk can make it safer than frailer alternatives such as Dugtrio. Its usefulness therefore depends heavily on whether the team values durability and Ground typing enough to justify the required move investment.

Learnsets

79 moves · Scarlet Violet

Level Up

1 Scratch normal type 40 100 physical move
1 Sand Attack ground type --- 100 status move
1 Poison Sting poison type 15 100 physical move
1 Defense Curl normal type --- --- status move
1 Crush Claw normal type 75 95 physical move
9 Rollout rock type 30 90 physical move
12 Fury Cutter bug type 40 95 physical move
15 Rapid Spin normal type 50 100 physical move
18 Bulldoze ground type 60 100 physical move
21 Swift normal type 60 --- special move
26 Fury Swipes normal type 18 80 physical move
31 Sand Tomb ground type 35 85 physical move
36 Slash normal type 70 100 physical move
41 Dig ground type 80 100 physical move
46 Gyro Ball steel type --- 100 physical move
51 Swords Dance normal type --- --- status move
56 Sandstorm rock type --- --- status move
61 Earthquake ground type 100 100 physical move

Machine

- Swords Dance normal type --- --- status move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Hyper Beam normal type 150 90 special move
- Low Kick fighting type --- 100 physical move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Agility psychic type --- --- status move
- Swift normal type 60 --- special move
- Amnesia psychic type --- --- status move
- Leech Life bug type 80 100 physical move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Super Fang normal type --- 90 physical move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Curse ghost type --- --- status move
- Protect normal type --- --- status move
- Mud-Slap ground type 20 100 special move
- Spikes ground type --- --- status move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- False Swipe normal type 40 100 physical move
- Sleep Talk normal type --- --- status move
- Metal Claw steel type 50 95 physical move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Brick Break fighting type 75 100 physical move
- Knock Off dark type 65 100 physical move
- Endeavor normal type --- 100 physical move
- Rock Tomb rock type 60 95 physical move
- Sand Tomb ground type 35 85 physical move
- Aerial Ace flying type 60 --- physical move
- Mud Shot ground type 55 95 special move
- Gyro Ball steel type --- 100 physical move
- Fling dark type --- 100 physical move
- Poison Jab poison type 80 100 physical move
- X-Scissor bug type 80 100 physical move
- Focus Blast fighting type 120 70 special move
- Earth Power ground type 90 100 special move
- Giga Impact normal type 150 90 physical move
- Shadow Claw ghost type 70 100 physical move
- Gunk Shot poison type 120 80 physical move
- Stone Edge rock type 100 80 physical move
- Stealth Rock rock type --- --- status move
- Smack Down rock type 50 100 physical move
- Bulldoze ground type 60 100 physical move
- Drill Run ground type 80 95 physical move
- High Horsepower ground type 95 95 physical move
- Throat Chop dark type 80 100 physical move
- Stomping Tantrum ground type 75 100 physical move
- Scorching Sands ground type 70 100 special move
- Tera Blast normal type 80 100 special move

Egg

- Counter fighting type --- 100 physical move
- Flail normal type --- 100 physical move
- Mud-Slap ground type 20 100 special move
- Metal Claw steel type 50 95 physical move
- Night Slash dark type 70 100 physical move
- Hone Claws dark type --- --- status move

Pokédex Entries

19 entries
Red / Blue / Leafgreen / Y

Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape.

Yellow / Lets Go Pikachu / Lets Go Eevee

It is skilled at slashing enemies with its claws. If broken, they start to grow back in a day.

Gold / Heartgold

In an attempt to hide itself, it will run around at top speed to kick up a blinding dust storm.

Silver / Soulsilver / X

If it digs at an incredible pace, it may snap off its spikes and claws. They grow back in a day.

Crystal

Adept at climbing trees, it rolls into a spiny ball, then attacks its enemies from above.

Ruby

SANDSLASH’s body is covered by tough spikes, which are hardened sections of its hide. Once a year, the old spikes fall out, to be replaced with new spikes that grow out from beneath the old ones.

Sapphire

SANDSLASH can roll up its body as if it were a ball covered with large spikes. In battle, this POKéMON will try to make the foe flinch by jabbing it with its spines. It then leaps at the stunned foe to tear wildly with its sharp claws.

Emerald

It curls up in a ball to protect itself from enemy attacks. It also curls up to prevent heatstroke during the daytime when temperatures rise sharply.

Firered

It is adept at attacking with the spines on its back and its sharp claws while quickly scurrying about.

Diamond / Pearl / Platinum / Black / White

It curls up, then rolls into foes with its back. Its sharp spines inflict severe damage.

Black 2 / White 2

The spikes on its body are made up of its hardened hide. It rolls up and attacks foes with its spikes.

Omega Ruby

Sandslash’s body is covered by tough spikes, which are hardened sections of its hide. Once a year, the old spikes fall out, to be replaced with new spikes that grow out from beneath the old ones.

Alpha Sapphire

Sandslash can roll up its body as if it were a ball covered with large spikes. In battle, this Pokémon will try to make the foe flinch by jabbing it with its spines. It then leaps at the stunned foe to tear wildly with its sharp claws.

Sun

Although they are sharp, its claws and spikes often break off. They grow back the next day, so it is not bothered by the temporary loss.

Moon

It uses its claws to climb trees and then curls its body into a spiny ball, ready to drop onto any prey that appears.

Ultra Sun

Its claws and horns often break off. The broken claws and horns can be used to carve plows for tilling farm fields.

Ultra Moon

Thanks to its thick claws, it’s good at climbing trees. There are plenty of Sandslash that park themselves in trees and go right to sleep.

Sword

The drier the area Sandslash lives in, the harder and smoother the Pokémon’s spikes will feel when touched.

Shield

It climbs trees by hooking on with its sharp claws. Sandslash shares the berries it gathers, dropping them down to Sandshrew waiting below the tree.

Where To Find Sandslash

13 locations
Johto Safari Zone · JohtoWalking · version details vary

Safari Zone Desert

HeartGold max 90%
Walking · Lv. 15 · 10% · Time DayWalking · Lv. 15 · 10% · Time MorningWalking · Lv. 15 · 10% · Time NightWalking · Lv. 16 · 10% · Time DayWalking · Lv. 16 · 10% · Time MorningWalking · Lv. 16 · 10% · Time NightWalking · Lv. 17 · 10% · Time DayWalking · Lv. 17 · 10% · Time MorningWalking · Lv. 17 · 10% · Time Night
SoulSilver max 90%
Walking · Lv. 15 · 10% · Time DayWalking · Lv. 15 · 10% · Time MorningWalking · Lv. 15 · 10% · Time NightWalking · Lv. 16 · 10% · Time DayWalking · Lv. 16 · 10% · Time MorningWalking · Lv. 16 · 10% · Time NightWalking · Lv. 17 · 10% · Time DayWalking · Lv. 17 · 10% · Time MorningWalking · Lv. 17 · 10% · Time Night
Route 18 · KalosRed Flowers, Walking · version details vary

Road 18

X max 30%
Red Flowers · Lv. 44 · 10%Red Flowers · Lv. 45 · 10%Walking · Lv. 46 · 10%
Y max 30%
Red Flowers · Lv. 44 · 10%Red Flowers · Lv. 45 · 10%Walking · Lv. 46 · 10%
Terminus Cave · KalosWalking · version details vary

Terminus Cave (unknown area 343)

X max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%
Y max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%

Terminus Cave (unknown area 344)

X max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%
Y max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%

Terminus Cave (unknown area 345)

X max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%
Y max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%

Terminus Cave (unknown area 347)

X max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%
Y max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%

Terminus Cave (unknown area 348)

X max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%
Y max 20%
Walking · Lv. 45 · 10%Walking · Lv. 46 · 10%
Cerulean Cave · KantoWalking · version details vary

Cerulean Cave (1F)

Blue max 10%
Walking · Lv. 52 · 10%
Green Japan max 10%
Walking · Lv. 52 · 10%
Yellow max 10%
Walking · Lv. 52 · 10%

Cerulean Cave (2F)

Yellow max 10%
Walking · Lv. 56 · 10%

Cerulean Cave (B1F)

Blue max 5%
Walking · Lv. 57 · 5%
Green Japan max 5%
Walking · Lv. 57 · 5%
Mt. Moon · KantoWalking · version details vary

Mount Moon (1F)

Gold max 5%
Walking · Lv. 10 · 5%
HeartGold max 5%
Walking · Lv. 10 · 4%Walking · Lv. 10 · 1%

Mount Moon (2F)

HeartGold max 5%
Walking · Lv. 10 · 4%Walking · Lv. 10 · 1%
Route 23 · KantoWalking · version details vary

Road 23

Blue max 5%
Walking · Lv. 41 · 5%
Green Japan max 5%
Walking · Lv. 41 · 5%
LeafGreen max 5%
Walking · Lv. 44 · 5%
Route 26 · KantoWalking · version details vary

Road 26

Crystal max 60%
Walking · Lv. 28 · 30% · Time DayWalking · Lv. 28 · 30% · Time Morning
Gold max 90%
Walking · Lv. 28 · 30% · Time DayWalking · Lv. 28 · 30% · Time MorningWalking · Lv. 28 · 30% · Time Night
HeartGold max 30%
Walking · Lv. 28 · 20%Walking · Lv. 28 · 10% · Radio Off
Route 27 · KantoWalking · version details vary

Road 27

Gold max 15%
Walking · Lv. 30 · 4% · Time DayWalking · Lv. 30 · 4% · Time MorningWalking · Lv. 30 · 4% · Time NightWalking · Lv. 30 · 1% · Time DayWalking · Lv. 30 · 1% · Time MorningWalking · Lv. 30 · 1% · Time Night
HeartGold max 5%
Walking · Lv. 30 · 4%Walking · Lv. 30 · 1%
Victory Road · KantoWalking · version details vary

Victory Road 1 (1F)

Crystal max 10%
Walking · Lv. 35 · 5% · Time DayWalking · Lv. 35 · 5% · Time Morning

Victory Road 1 (2F)

Crystal max 10%
Walking · Lv. 35 · 5% · Time DayWalking · Lv. 35 · 5% · Time Morning

Victory Road 1 (3F)

Crystal max 10%
Walking · Lv. 35 · 5% · Time DayWalking · Lv. 35 · 5% · Time Morning
Victory Road · KantoWalking · version details vary

Victory Road 2 (1F)

LeafGreen max 5%
Walking · Lv. 44 · 5%

Victory Road 2 (2F)

LeafGreen max 5%
Walking · Lv. 46 · 5%

Victory Road 2 (3F)

LeafGreen max 5%
Walking · Lv. 44 · 5%
Route 228 · SinnohWalking · version details vary

Road 228

Diamond max 8%
Walking · Lv. 23 · 4% · Slot2 Leafgreen
Pearl max 8%
Walking · Lv. 23 · 4% · Slot2 Leafgreen
Platinum max 8%
Walking · Lv. 49 · 4% · Slot2 LeafgreenWalking · Lv. 50 · 4% · Slot2 Leafgreen
Relic Castle · UnovaWalking · version details vary

Relic Castle (C)

Black max 30%
Walking · Lv. 47 · 20%Walking · Lv. 49 · 10%
Black 2 max 20%
Walking · Lv. 28 · 10%Walking · Lv. 29 · 10%
White max 30%
Walking · Lv. 47 · 20%Walking · Lv. 49 · 10%
White 2 max 20%
Walking · Lv. 28 · 10%Walking · Lv. 29 · 10%
Route 15 · UnovaDark Grass, Walking · version details vary

Road 15

Black 2 max 60%
Dark Grass · Lv. 62 · 20%Dark Grass · Lv. 64 · 10%Walking · Lv. 54 · 20%Walking · Lv. 56 · 10%
White 2 max 60%
Dark Grass · Lv. 62 · 20%Dark Grass · Lv. 64 · 10%Walking · Lv. 54 · 20%Walking · Lv. 56 · 10%

Held Items

3 items
Grip Claw
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance
Quick Claw
  • Ruby: 5% chance
  • Sapphire: 5% chance
  • Emerald: 5% chance
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance
  • X: 5% chance
  • Y: 5% chance
Soft Sand
  • Firered: 5% chance
  • Leafgreen: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Sandslash Biology and Behavior

Sandslash is protected by hardened quills and uses large claws for both digging and slashing; damaged claws and spines regenerate rapidly and are also shed naturally. When threatened, it curls into a spiny ball that can be used defensively, for rolling attacks, or even to protect itself from extreme daytime heat. Sandslash is also an accomplished climber and has been documented hiding in trees before dropping onto prey or enemies from above. It gathers Berries from trees and drops them to Sandshrew waiting below, providing direct evidence of cooperative behavior between the two evolutionary stages.

Sandslash Biological Data

National Pokédex
#28
Species
Mouse Pokémon
Height
3' 3" (1.0 m)
Weight
65.0 lbs (29.5 kg)
Habitat
Rough Terrain
Color
Yellow
Body Style
Upright
Gender
50% female / 50% male

Misc

Catch Rate: 90

Base Experience: 158 Exp

Hatch Counter: 20

Sandslash Size Comparison: BETA

Sandslash is listed at 3' 3" (1.0 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
sandslash
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Sandslash currently uses a pose-adjusted visual scale.