Shroomish is a Grass-type Pokémon introduced in Generation III and the first stage of its evolution line, with a base stat total of 295.

Shroomish

Shroomish

Abilities

Effect Spore

Leaves spores on contact.

Poison Heal

Restores HP if the Pokémon is poisoned.

Quick Feet

Boosts Speed if there is a status problem.

Hidden Ability

Base Stats

Total: 295
EV Yield: 1 HP
HP: 60
Attack: 40
Defense: 60
Sp. Atk: 40
Sp. Def: 60
Speed: 35

Shroomish's Weaknesses and Resistances

Evolution Chain

Shroomish evolves into Breloom at level 23.

Shroomish Playthrough, Competitive, and Nuzlocke Usage

Using Shroomish in a Playthrough

Shroomish evolves into Breloom at level 23, transforming a slow defensive Grass Pokemon into a Grass/Fighting physical attacker with an enormous base 130 Attack. In Generation III, Fighting attacks are physical and immediately exploit Breloom's strongest stat, while Grass moves are special and therefore use its much weaker Special Attack; the Generation IV physical/special split later gives it physical Grass STAB such as Seed Bomb. Breloom's most distinctive tool is Spore, a fully accurate sleep move, although in several games Shroomish must remain unevolved to a relatively high level to learn it, creating a genuine tradeoff between receiving Breloom's stat increase early and waiting for one of the best status moves in the series. Mach Punch provides priority, while Sky Uppercut, Brick Break, Seed Bomb, Drain Punch, and later Technician-boosted attacks can give Breloom tremendous damage for a Pokemon obtained so early. Its 60/80/60 bulk and weaknesses to Fire, Ice, Poison, Psychic, Fairy, and especially a quadruple Flying weakness make it much less safe defensively than its excellent offense suggests.

Shroomish in Competitive Pokémon

Breloom has one of the strongest competitive histories among Hoenn's ordinary early-route families. It was already an ADV OU Pokemon because Spore provided perfectly accurate sleep and created free turns for an extraordinarily powerful Focus Punch from base 130 Attack, while Mach Punch gave it useful priority against weakened offensive threats. Generation IV added Poison Heal, allowing Toxic Orb Breloom to recover one-eighth of its maximum HP every turn while becoming immune to other major status conditions, supporting famous Substitute + Spore + Focus Punch or Leech Seed strategies that were extremely difficult for passive teams to wear down. Later Technician sets created another offensive identity by boosting Mach Punch, Bullet Seed, and other lower-power moves, while Swords Dance allowed Breloom to turn its priority into a genuine cleaning tool. Its low Speed, fragile special side, poor matchup against many Flying- and Psychic-types, and dependence on Spore opportunities prevent it from being universally dominant, but few Pokemon have combined sleep, priority, recovery, and base 130 Attack as effectively.

Shroomish in Nuzlockes

Breloom can be an exceptional Nuzlocke encounter because Shroomish is obtainable relatively early in Hoenn, evolves at level 23, and eventually provides base 130 Attack alongside useful Grass/Fighting coverage. Spore is one of the safest moves available in permadeath play because guaranteed sleep can create free healing, switching, or attacking turns, but obtaining it may require deliberately delaying evolution in games where Shroomish learns the move much later than level 23. Poison Heal can be excellent when available because controlled poison becomes passive recovery instead of damage, although activating it safely and preserving enough HP still requires planning. Mach Punch can finish weakened enemies before they move, reducing risk, but Breloom itself is vulnerable to many common attack types and Flying moves deal quadruple damage. The line is therefore extremely rewarding when used with matchup knowledge: it can disable and eliminate dangerous opponents efficiently, but it is not bulky enough to survive careless exposure to unexpected coverage.

Learnsets

47 moves · Scarlet Violet

Level Up

1 Tackle normal type 40 100 physical move
1 Absorb grass type 20 100 special move
5 Stun Spore grass type --- 75 status move
8 Leech Seed grass type --- 90 status move
12 Mega Drain grass type 40 100 special move
15 Headbutt normal type 70 100 physical move
19 Poison Powder poison type --- 75 status move
26 Giga Drain grass type 75 100 special move
29 Growth normal type --- --- status move
33 Toxic poison type --- 90 status move
36 Seed Bomb grass type 80 100 physical move
40 Spore grass type --- 100 status move

Machine

- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Solar Beam grass type 120 100 special move
- Toxic poison type --- 90 status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Sludge Bomb poison type 90 100 special move
- Giga Drain grass type 75 100 special move
- Endure normal type --- --- status move
- Charm fairy type --- 100 status move
- False Swipe normal type 40 100 physical move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Fake Tears dark type --- 100 status move
- Bullet Seed grass type 25 100 physical move
- Magical Leaf grass type 60 --- special move
- Seed Bomb grass type 80 100 physical move
- Drain Punch fighting type 75 100 physical move
- Energy Ball grass type 90 100 special move
- Zen Headbutt psychic type 80 90 physical move
- Gunk Shot poison type 120 80 physical move
- Grass Knot grass type --- 100 special move
- Venoshock poison type 65 100 special move
- Grassy Terrain grass type --- --- status move
- Tera Blast normal type 80 100 special move
- Pounce bug type 50 100 physical move

Egg

- Charm fairy type --- 100 status move
- Helping Hand normal type --- --- status move
- Fake Tears dark type --- 100 status move
- Worry Seed grass type --- 100 status move

Pokédex Entries

8 entries
Ruby

SHROOMISH live in damp soil in the dark depths of forests. They are often found keeping still under fallen leaves. This POKéMON feeds on compost that is made up of fallen, rotted leaves.

Sapphire

If SHROOMISH senses danger, it shakes its body and scatters spores from the top of its head. This POKéMON’s spores are so toxic, they make trees and weeds wilt.

Emerald

It loves to eat damp, composted soil in forests. If you enter a forest after a long rain, you can see many SHROOMISH feasting on composted soil.

Firered / Leafgreen / X

It prefers damp places. By day it remains still in the forest shade. It releases toxic powder from its head.

Diamond / Pearl / Platinum / Black / White / Black 2 / White 2 / Y

It spouts poison spores from the top of its head. These spores cause pain all over if inhaled.

Heartgold / Soulsilver

If it senses danger, it scatters spores from the top of its head to protect itself.

Omega Ruby

Shroomish live in damp soil in the dark depths of forests. They are often found keeping still under fallen leaves. This Pokémon feeds on compost that is made up of fallen, rotted leaves.

Alpha Sapphire

If Shroomish senses danger, it shakes its body and scatters spores from the top of its head. This Pokémon’s spores are so toxic, they make trees and weeds wilt.

Where To Find Shroomish

4 locations
Petalburg Woods · HoennHorde, Walking · version details vary

Petalburg Woods

Alpha Sapphire max 5%
Horde · Lv. 3 · 5%
Emerald max 15%
Walking · Lv. 5 · 10%Walking · Lv. 6 · 5%
Omega Ruby max 5%
Horde · Lv. 3 · 5%
Ruby max 15%
Walking · Lv. 5 · 10%Walking · Lv. 6 · 5%
Sapphire max 15%
Walking · Lv. 5 · 10%Walking · Lv. 6 · 5%
Viridian Forest · KantoHeadbutt · version details vary

Viridian Forest

HeartGold max 10%
Headbutt · Lv. 3–4 · 5% · Headbutt Tree CommonHeadbutt · Lv. 5–7 · 5% · Headbutt Tree Rare
SoulSilver max 60%
Headbutt · Lv. 3–4 · 15% · Headbutt Tree CommonHeadbutt · Lv. 5–7 · 15% · Headbutt Tree Rare
Cipher Lab · OrreSnag · version details vary

Cipher Lab B1F

XD max 100%
Snag · Lv. 15 · 100%
Great Marsh · SinnohWalking · version details vary

Great Marsh Area 1

Diamond max 10%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 28 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National DexWalking · Lv. 30 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National Dex

Great Marsh Area 2

Diamond max 10%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 26 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 28 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National DexWalking · Lv. 30 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National Dex

Great Marsh Area 3

Diamond max 10%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 28 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National DexWalking · Lv. 29 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National Dex

Great Marsh Area 4

Diamond max 10%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 24 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 28 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National DexWalking · Lv. 29 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National Dex

Great Marsh Area 5

Diamond max 10%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 27 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National DexWalking · Lv. 28 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National Dex

Great Marsh Area 6

Diamond max 10%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Pearl max 10%
Walking · Lv. 22 · 5% · Great Marsh Daily Slot 1 Of 32, Story Progress National Dex
Platinum max 10%
Walking · Lv. 27 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National DexWalking · Lv. 28 · 5% · Great Marsh Daily Slot 2 Of 32, Story Progress National Dex

Held Items

3 items
Big Mushroom
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance
Kebia Berry
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance
Tiny Mushroom
  • Omega Ruby: 50% chance
  • Alpha Sapphire: 50% chance
  • Sun: 50% chance
  • Moon: 50% chance
  • Ultra Sun: 50% chance
  • Ultra Moon: 50% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Shroomish Biology and Behavior

Shroomish is a tropical-forest fungus Pokemon that spends the day concealed beneath damp fallen leaves and feeds directly on rich compost made from decaying vegetation. When threatened, it shakes its body and releases toxic spores from the opening on top of its head. Those spores are biologically potent enough to make surrounding weeds and trees wilt and can cause severe whole-body pain if inhaled by animals or humans. Its preference for shady, humid forest floors and decomposing plant matter makes Shroomish an unusually direct participant in the ecosystem's decay-and-recycling layer.

Shroomish Biological Data

National Pokédex
#285
Species
Mushroom Pokémon
Height
1' 4" (0.4 m)
Weight
9.9 lbs (4.5 kg)
Habitat
Forest
Color
Brown
Body Style
Legs
Gender
50% female / 50% male

Misc

Catch Rate: 255

Base Experience: 59 Exp

Hatch Counter: 15

Shroomish Size Comparison: BETA

Shroomish is listed at 1' 4" (0.4 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
shroomish
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.