Shuppet is a Ghost-type Pokémon introduced in Generation III and the first stage of its evolution line, with a base stat total of 295.

Shuppet

Shuppet

Abilities

Insomnia

Prevents sleep.

Frisk

The Pokémon can check the foe’s held item.

Cursed Body

May disable a move used on the Pokémon.

Hidden Ability

Base Stats

Total: 295
EV Yield: 1 Attack
HP: 44
Attack: 75
Defense: 35
Sp. Atk: 63
Sp. Def: 33
Speed: 45

Shuppet's Weaknesses and Resistances

Evolution Chain

Shuppet evolves into Banette at level 37.

Shuppet Playthrough, Competitive, and Nuzlocke Usage

Using Shuppet in a Playthrough

Shuppet evolves into Banette at level 37, producing a pure Ghost physical attacker with base 115 Attack and useful immunities to Normal and Fighting. Generation III is especially favorable to Banette because Ghost attacks such as Shadow Ball are physical and therefore use its strongest stat, while Insomnia provides a complete sleep immunity that can create safe switches into predictable sleep moves. After the Generation IV physical/special split, Shadow Ball becomes special and no longer fits Banette's Attack, but physical Ghost options such as Shadow Claw and Shadow Sneak preserve its offensive role while priority helps compensate for only base 65 Speed. Will-O-Wisp, Knock Off, Taunt, Destiny Bond, Thunder Wave, Frisk, Cursed Body, and other utility allow Banette to disrupt opponents even when direct attacking is not ideal. Mega Banette raises Attack to an enormous base 165 and gains Prankster, giving priority to non-damaging moves and making Will-O-Wisp, Taunt, Thunder Wave, and especially Destiny Bond much more dangerous, although the Mega form remains only moderately bulky and relatively slow.

Shuppet in Competitive Pokémon

Banette was a respectable ADV lower-tier Ghost because base 115 Attack powered physical Shadow Ball, Insomnia let it exploit sleep moves, and Will-O-Wisp, Knock Off, Taunt, or Destiny Bond supplied useful disruption. The physical/special split initially hurt its natural Ghost STAB by making Shadow Ball special, and standard Banette generally fell behind stronger or more versatile Ghost-types despite later access to Shadow Claw and priority. Mega Banette restored a clear competitive identity with base 165 Attack and Prankster, allowing priority Will-O-Wisp, Taunt, Thunder Wave, or Destiny Bond alongside extremely powerful physical Ghost and Dark attacks. Prankster Destiny Bond is particularly distinctive because Mega Banette can threaten to trade itself for an opposing sweeper even when the foe is much faster, forcing awkward prediction from the opponent. Its competitive ceiling is still limited by mediocre bulk, only base 75 Speed after Mega Evolution, lack of reliable recovery, and the opportunity cost of using a Mega slot, but Mega Banette is a meaningful wallbreaker and disruptive specialist rather than merely a statistical upgrade.

Shuppet in Nuzlockes

Banette can be a useful Nuzlocke Pokemon because Normal and Fighting immunities create completely safe switches against known moves and its high Attack allows favorable battles to end quickly. Insomnia can remove sleep as a threat entirely, while Frisk is valuable for revealing opposing held items and Cursed Body can occasionally disable a dangerous attack after Banette is hit. Will-O-Wisp can sharply reduce physical damage, but imperfect accuracy in several generations means it should not be treated as guaranteed protection when a missed turn could cause a death. Destiny Bond is powerful competitively but conflicts with the usual goal of keeping every team member alive, so it is best treated as an emergency option rather than a routine Nuzlocke strategy. Mega Banette's Prankster utility and huge Attack can make it excellent in controlled matchups, but low defenses and Dark and Ghost weaknesses mean it should enter through immunities or safe switches rather than absorb neutral attacks.

Learnsets

64 moves · Scarlet Violet

Level Up

1 Astonish ghost type 30 100 physical move
4 Screech normal type --- 85 status move
7 Night Shade ghost type --- 100 special move
10 Spite ghost type --- 100 status move
16 Will-O-Wisp fire type --- 85 status move
19 Shadow Sneak ghost type 40 100 physical move
22 Hex ghost type 65 100 special move
26 Curse ghost type --- --- status move
30 Shadow Ball ghost type 80 100 special move
34 Role Play psychic type --- --- status move
38 Sucker Punch dark type 70 100 physical move
42 Trick psychic type --- 100 status move
48 Phantom Force ghost type 90 100 physical move

Machine

- Psybeam psychic type 65 100 special move
- Thunderbolt electric type 90 100 special move
- Thunder Wave electric type --- 90 status move
- Thunder electric type 110 70 special move
- Psychic psychic type 90 100 special move
- Night Shade ghost type --- 100 special move
- Confuse Ray ghost type --- 100 status move
- Metronome normal type --- --- status move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Curse ghost type --- --- status move
- Spite ghost type --- 100 status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Icy Wind ice type 55 95 special move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Pain Split normal type --- --- status move
- Encore normal type --- 100 status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Psych Up normal type --- --- status move
- Shadow Ball ghost type 80 100 special move
- Will-O-Wisp fire type --- 85 status move
- Facade normal type 70 100 physical move
- Taunt dark type --- 100 status move
- Helping Hand normal type --- --- status move
- Trick psychic type --- 100 status move
- Skill Swap psychic type --- --- status move
- Imprison psychic type --- --- status move
- Calm Mind psychic type --- --- status move
- Dark Pulse dark type 80 100 special move
- Nasty Plot dark type --- --- status move
- Trick Room psychic type --- --- status move
- Gunk Shot poison type 120 80 physical move
- Charge Beam electric type 50 90 special move
- Foul Play dark type 95 100 physical move
- Hex ghost type 65 100 special move
- Phantom Force ghost type 90 100 physical move
- Dazzling Gleam fairy type 80 100 special move
- Skitter Smack bug type 70 90 physical move
- Lash Out dark type 75 100 physical move
- Poltergeist ghost type 110 90 physical move
- Tera Blast normal type 80 100 special move
- Pounce bug type 50 100 physical move

Egg

- Disable normal type --- 100 status move
- Confuse Ray ghost type --- 100 status move
- Destiny Bond ghost type --- --- status move
- Imprison psychic type --- --- status move
- Gunk Shot poison type 120 80 physical move

Pokédex Entries

12 entries
Ruby

SHUPPET is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings of vengeance, this POKéMON will appear in a swarm and line up beneath the eaves of that person’s home.

Sapphire

SHUPPET grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people. It roams through cities in search of grudges that taint people.

Emerald

This POKéMON roams about deep in the night seeking such negative emotions as grudges and envy. It retreats to its nest when the sun begins to rise.

Firered / Leafgreen

It loves to feed on feelings like envy and malice. Its upright horn catches the emotions of people.

Diamond / Pearl / Platinum / Black / White / Y

It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.

Heartgold / Soulsilver

It uses its horn to feed on envy and malice, or so it’s said. It’s very active at night.

Black 2 / White 2

It feeds on the dark emotions of sadness and hatred, which make it grow steadily stronger.

X

It uses its horn to feed on envy and malice-- or so it’s said. It’s very active at night.

Omega Ruby

Shuppet is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings of vengeance, this Pokémon will appear in a swarm and line up beneath the eaves of that person’s home.

Alpha Sapphire

Shuppet grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people. It roams through cities in search of grudges that taint people.

Ultra Sun

It eats up emotions like malice, jealousy, and resentment, so some people are grateful for its presence.

Ultra Moon

There’s a proverb that says, “Shun the house where Shuppet gather in the growing dusk.”

Where To Find Shuppet

5 locations
Royal Avenue · AlolaWalking · version details vary

Thrifty Megamart Abandoned Site

Ultra Moon max 30%
Walking · Lv. 31–34 · 30%
Ultra Sun max 30%
Walking · Lv. 31–34 · 30%
Mt. Pyre · HoennHorde, Walking · version details vary

Mount Pyre (1F)

Alpha Sapphire max 100%
Horde · Lv. 15 · 100%
Emerald max 100%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 24 · 4%Walking · Lv. 24 · 1%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%Walking · Lv. 29 · 4%Walking · Lv. 29 · 1%
Omega Ruby max 100%
Horde · Lv. 15 · 100%
Sapphire max 100%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 24 · 4%Walking · Lv. 24 · 1%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%Walking · Lv. 29 · 4%Walking · Lv. 29 · 1%

Mount Pyre (2F)

Alpha Sapphire max 100%
Horde · Lv. 15 · 100%
Emerald max 100%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 24 · 4%Walking · Lv. 24 · 1%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%Walking · Lv. 29 · 4%Walking · Lv. 29 · 1%
Omega Ruby max 100%
Horde · Lv. 15 · 100%
Sapphire max 100%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 24 · 4%Walking · Lv. 24 · 1%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%Walking · Lv. 29 · 4%Walking · Lv. 29 · 1%

Mount Pyre (3F)

Alpha Sapphire max 100%
Horde · Lv. 15 · 100%
Emerald max 100%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 24 · 4%Walking · Lv. 24 · 1%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%Walking · Lv. 29 · 4%Walking · Lv. 29 · 1%
Omega Ruby max 100%
Horde · Lv. 15 · 100%
Sapphire max 100%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 24 · 4%Walking · Lv. 24 · 1%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%Walking · Lv. 29 · 4%Walking · Lv. 29 · 1%

Mount Pyre (4F)

Alpha Sapphire max 100%
Horde · Lv. 15 · 100%
Emerald max 90%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%
Omega Ruby max 100%
Horde · Lv. 15 · 100%
Ruby max 10%
Walking · Lv. 25 · 1%Walking · Lv. 27 · 4%Walking · Lv. 29 · 1%
Sapphire max 90%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%

Mount Pyre (5F)

Emerald max 90%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%
Ruby max 10%
Walking · Lv. 25 · 1%Walking · Lv. 27 · 4%Walking · Lv. 29 · 1%
Sapphire max 90%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%

Mount Pyre (6F)

Emerald max 90%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%
Ruby max 10%
Walking · Lv. 25 · 1%Walking · Lv. 27 · 4%Walking · Lv. 29 · 1%
Sapphire max 90%
Walking · Lv. 22 · 5%Walking · Lv. 23 · 5%Walking · Lv. 24 · 10%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 20%Walking · Lv. 28 · 20%Walking · Lv. 29 · 10%

Mount Pyre (outside)

Alpha Sapphire max 60%
Horde · Lv. 15 · 60%
Emerald max 60%
Walking · Lv. 27 · 20%Walking · Lv. 28 · 10%Walking · Lv. 29 · 10%
Omega Ruby max 60%
Horde · Lv. 15 · 60%
Sapphire max 40%
Walking · Lv. 27 · 20%Walking · Lv. 28 · 10%Walking · Lv. 29 · 10%

Mount Pyre (summit)

Alpha Sapphire max 60%
Horde · Lv. 15 · 60%
Emerald max 85%
Walking · Lv. 24 · 5%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 10%Walking · Lv. 28 · 20%Walking · Lv. 29 · 20%Walking · Lv. 30 · 10%
Omega Ruby max 60%
Horde · Lv. 15 · 60%
Ruby max 13%
Walking · Lv. 26 · 4%Walking · Lv. 28 · 5%Walking · Lv. 30 · 4%
Sapphire max 85%
Walking · Lv. 24 · 5%Walking · Lv. 25 · 10%Walking · Lv. 26 · 10%Walking · Lv. 27 · 10%Walking · Lv. 28 · 20%Walking · Lv. 29 · 20%Walking · Lv. 30 · 10%
Route 121 · HoennHorde, Walking · version details vary

Road 121

Alpha Sapphire max 60%
Horde · Lv. 15 · 60%
Emerald max 30%
Walking · Lv. 26 · 20%Walking · Lv. 28 · 10%
Omega Ruby max 60%
Horde · Lv. 15 · 60%
Sapphire max 30%
Walking · Lv. 26 · 20%Walking · Lv. 28 · 10%
Route 123 · HoennHorde, Walking · version details vary

Road 123

Alpha Sapphire max 60%
Horde · Lv. 15 · 60%
Emerald max 30%
Walking · Lv. 26 · 20%Walking · Lv. 28 · 10%
Omega Ruby max 60%
Horde · Lv. 15 · 60%
Sapphire max 30%
Walking · Lv. 26 · 20%Walking · Lv. 28 · 10%
Friend Safari · KalosWalking · version details vary

Friend Safari (Ghost)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1

Held Items

1 items
Spell Tag
  • Ruby: 5% chance
  • Sapphire: 5% chance
  • Emerald: 5% chance
  • Firered: 5% chance
  • Leafgreen: 5% chance
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance
  • X: 5% chance
  • Y: 5% chance
  • Omega Ruby: 5% chance
  • Alpha Sapphire: 5% chance
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Shuppet Biology and Behavior

Shuppet feeds directly on negative human emotions, using the horn on its head to collect jealousy, anger, resentment, malice, sadness, and other dark feelings from nearby people. Those emotions nourish the Pokemon and gradually make it stronger, so Shuppet actively roams cities at night searching for emotionally troubled households. Large groups may line up beneath the eaves of a house occupied by especially resentful people, inspiring a proverb warning others to avoid homes where Shuppet gather at dusk. The relationship is not entirely harmful: by consuming negative feelings Shuppet can leave a person calmer, and some people are genuinely grateful for the emotional relief the Pokemon provides. It retreats to a nest around sunrise, making its strange urban scavenging of human emotion a distinctly nocturnal feeding cycle.

Shuppet Biological Data

National Pokédex
#353
Species
Puppet Pokémon
Height
2' 0" (0.6 m)
Weight
5.1 lbs (2.3 kg)
Habitat
Urban
Color
Black
Body Style
Ball
Gender
50% female / 50% male

Misc

Catch Rate: 225

Base Experience: 59 Exp

Hatch Counter: 25

Shuppet Size Comparison: BETA

Shuppet is listed at 2' 0" (0.6 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
shuppet
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Shuppet currently uses a pose-adjusted visual scale.