Silvally is a Normal-type Pokémon introduced in Generation VII and a final stage of its evolution line, with a base stat total of 570.

Silvally

Silvally

Abilities

Rks System

Changes the Pokémon’s type to match the memory disc it holds.

Base Stats

Total: 570
EV Yield: 3 HP
HP: 95
Attack: 95
Defense: 95
Sp. Atk: 95
Sp. Def: 95
Speed: 95

Silvally's Weaknesses and Resistances

Weak To

Immune To

Evolution Chain

Type Null evolves into Silvally by leveling up high friendship.

#0772 Type Null Type Null normal type
Lvl. uphigh friendship
#0773 Silvally Silvally normal type

Silvally Playthrough, Competitive, and Nuzlocke Usage

Using Silvally in a Playthrough

Type: Null and Silvally are unusual to evaluate for a normal playthrough because Type: Null is only given to the player after becoming Champion in Sun, Moon, Ultra Sun, Ultra Moon, and Sword/Shield, so the family is effectively postgame-only unless it is traded in from elsewhere. Type: Null has an exceptional 95/95/95 defensive profile and Battle Armor prevents critical hits, but its heavy control mask leaves it with only base 59 Speed; because it can still evolve, Eviolite can make the unevolved form dramatically bulkier than Silvally and genuinely preferable for a defensive role. It evolves after leveling up with high friendship, and Silvally raises Speed to 95 while leaving every other base stat at 95, creating an unusually balanced 570-BST attacker, pivot, or utility Pokémon. RKS System lets Silvally become any one of the eighteen types by holding the corresponding Memory, while Multi-Attack changes to match that type, so the same individual can be reconfigured around the team's current weaknesses rather than being locked into a single matchup profile. Multi-Attack was only 90 base power in Generation VII but rose to 120 in Generation VIII, making physical Memory sets substantially stronger in Sword and Shield. Silvally can also use Swords Dance, U-turn or Parting Shot, and broad physical or special coverage depending on the game; Jolly is a strong default for physical sets that want to exploit base 95 Speed, while Adamant can be justified when maximum Multi-Attack damage is more important.

Silvally in Competitive Pokémon

The Type: Null family developed two distinct competitive identities: unevolved Type: Null became a specialized Eviolite wall and slow pivot, while Silvally's eighteen type forms filled a large number of offensive and utility niches across the lower tiers. In Generation VII, Type: Null was classified ZUBL and received substantial PU use because Eviolite multiplied its already excellent mixed defenses, Battle Armor removed critical-hit variance, and slow U-turn, Rest, Sleep Talk, Iron Defense, or Swords Dance let it compress several defensive jobs into one slot. Silvally's base Normal form was only ZU, but individual Memory forms could be much more valuable because typing determined both defensive utility and the type of Multi-Attack; Fighting, Dark, Fairy, Water, and other forms found different niches as Defog users, pivots, or setup sweepers. Generation VIII materially strengthened the entire Silvally concept by increasing Multi-Attack from 90 to 120 power, and PU in particular featured strong Silvally-Fairy, Silvally-Ghost, and Silvally-Steel variants, with Steel serving as an especially useful hazard remover and glue Pokémon. The Memory requirement is also a built-in competitive cost: every typed Silvally must devote its item slot to the Memory, preventing Heavy-Duty Boots, Leftovers, Choice items, or other conventional equipment even when those would otherwise fit the set. Neither Type: Null nor Silvally is available in standard Generation IX play, so their established competitive history currently ends with the Generation VIII and National Dex ecosystems rather than extending into ordinary Scarlet/Violet usage tiers.

Silvally in Nuzlockes

This family is rarely relevant to a standard main-story Nuzlocke because every ordinary core-series gift of Type: Null is obtained after the Champion, but it becomes interesting in postgame or traded-in challenge rulesets. Type: Null is extraordinarily safe with Eviolite because its 95 HP and balanced 95 defenses are further amplified and Battle Armor completely eliminates critical hits, one of the most dangerous sources of unexpected permadeath variance. The tradeoff is low Speed and dependence on Rest for substantial self-healing, so battles can become long and expose it to status, Knock Off, strong Fighting attacks, and repeated damage while it waits to act. Evolving to Silvally sacrifices Eviolite bulk but raises Speed from 59 to 95 and gives access to RKS System, allowing the player to choose a type specifically suited to an upcoming boss and potentially create useful resistances or immunities on demand. Parting Shot or U-turn can reduce switching risk by generating momentum, while accurate 120-power Multi-Attack in Generation VIII is particularly attractive because it combines strong damage with no recoil, defensive drop, or accuracy gamble. For survival-focused runs, there is a legitimate decision between keeping Type: Null as an Eviolite tank or evolving into the faster and far more adaptable Silvally rather than assuming evolution is automatically the safer option.

Learnsets

23 moves · Sword Shield

Level Up — Sword Shield

- Multi-Attack normal type 120 100 physical move
1 Tackle normal type 40 100 physical move
1 Bite dark type 60 100 physical move
1 Explosion normal type 250 100 physical move
1 Scary Face normal type --- 100 status move
1 Imprison psychic type --- --- status move
1 Poison Fang poison type 50 100 physical move
1 Aerial Ace flying type 60 --- physical move
1 Thunder Fang electric type 65 95 physical move
1 Ice Fang ice type 65 95 physical move
1 Fire Fang fire type 65 95 physical move
1 Iron Head steel type 80 100 physical move
1 Multi-Attack normal type 120 100 physical move
15 Double Hit normal type 35 90 physical move
20 Metal Sound steel type --- 85 status move
25 Crush Claw normal type 75 95 physical move
30 Air Slash flying type 75 95 special move
35 Tri Attack normal type 80 100 special move
40 X-Scissor bug type 80 100 physical move
45 Crunch dark type 80 100 physical move
50 Take Down normal type 90 85 physical move
55 Double-Edge normal type 120 100 physical move
60 Parting Shot dark type --- 100 status move

Pokédex Entries

6 entries
Sun

Its trust in its partner is what awakens it. This Pokémon is capable of changing its type, a flexibility that is well displayed in battle.

Moon

Although its name was Type: Null at first, the boy who evolved it into this form gave it the name by which it is now known.

Ultra Sun

This is its form once it has awakened and evolved. Freed from its heavy mask, its speed is greatly increased.

Ultra Moon

Through the bond it formed with its Trainer, its will was strengthened, and it was able to destroy its control mask.

Sword

A solid bond of trust between this Pokémon and its Trainer awakened the strength hidden within Silvally. It can change its type at will.

Shield

The final factor needed to release this Pokémon’s true power was a strong bond with a Trainer it trusts.

Additional Images

PokeAPI sprites

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Silvally Biology and Behavior

Silvally is the liberated form of Type: Null: after developing a strong bond with a trusted partner, Type: Null gains enough strength and will to destroy its control mask and reactivate the RKS System. The removal of the mask restores greater speed and sensory freedom, while Memories inserted into its drive allow its body to assume any of the eighteen elemental types. This type-changing system was deliberately modeled on the power of a mythical Pokémon, reflecting the artificial project's attempt to reproduce a legendary biological capability through engineered means. Silvally retains its chimeric body—combining mammalian, reptilian, insect-like, and aquatic traits—but is described as returning to a more natural temperament after the limiter is removed. It becomes intensely loyal to the Trainer whose bond allowed it to evolve and is willing to risk its own life to protect that partner. Gladion coined the name Silvally for his evolved partner; the project's original designation for this unrestricted state had been Type: Full.

Silvally Biological Data

National Pokédex
#773
Species
Synthetic Pokémon
Height
7' 7" (2.3 m)
Weight
221.6 lbs (100.5 kg)
Habitat
Currently Unknown
Color
Gray
Body Style
Quadruped
Gender
Genderless

Misc

Catch Rate: 3

Base Experience: 257 Exp

Hatch Counter: 120

Silvally Size Comparison: BETA

Silvally is listed at 7' 7" (2.3 m) and shown in an in-chart visual comparison.

8 ft7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
silvally
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.