Gabite is a Dragon/Ground-type Pokémon introduced in Generation IV and a middle stage of its evolution line, with a base stat total of 410.

Gabite

Gabite

Abilities

Sand Veil

Ups evasion in a sandstorm.

Rough Skin

Hurts to touch.

Hidden Ability

Base Stats

Total: 410
EV Yield: 2 Attack
HP: 68
Attack: 90
Defense: 65
Sp. Atk: 50
Sp. Def: 55
Speed: 82

Gabite's Weaknesses and Resistances

Evolution Chain

Gible evolves into Gabite at level 24, and Gabite evolves into Garchomp at level 48.

#0443 Gible Gible dragon typeground type
Lvl. upat level 24
#0444 Gabite Gabite dragon typeground type
Lvl. upat level 48
#0445 Garchomp Garchomp dragon typeground type

Gabite Playthrough, Competitive, and Nuzlocke Usage

Using Gabite in a Playthrough

The Gible line is Sinnoh's Dragon/Ground pseudo-legendary family, with Gible evolving into Gabite at level 24 and Garchomp at level 48. Garchomp combines base 130 Attack, 102 Speed, 108 HP, and solid defenses with an Electric immunity and powerful STAB Earthquake plus Dragon Claw or Outrage, while Swords Dance, Stone Edge, Fire Fang, Crunch, and other coverage let it handle most ordinary story opponents without relying on special attacks. The Generation IV physical/special split is particularly favorable because both Ground and important Dragon attacks can now use its enormous physical Attack, unlike older Dragon-type families whose Dragon STAB was forced to be special. Sand Veil can increase evasion in sand, while the later Hidden Ability Rough Skin damages contact attackers and is far more predictable; Jolly is excellent for preserving Garchomp's valuable base-102 Speed tier, while Adamant maximizes its already extreme physical power. Mega Garchomp raises Attack to 170, Special Attack to 120, and both defenses while gaining Sand Force, but its Speed falls from 102 to 92, so Mega Evolution can actually make some ordinary matchups less safe despite the enormous increase in power and bulk.

Gabite in Competitive Pokémon

Garchomp immediately became one of Generation IV's defining competitive threats and was ultimately banned from DPP OU to Ubers, where its 130 Attack, 102 Speed, excellent bulk, near-perfect Dragon/Ground coverage, Swords Dance, and Sand Veil still allowed it to threaten legendary teams. It returned as an elite OU Pokemon in subsequent generations, with BW, XY, and SM all making extensive use of offensive Swords Dance, Choice Scarf, Stealth Rock, and bulky Rough Skin plus Rocky Helmet sets; the latter punishes contact attackers while providing hazards and phazing support rather than simply sweeping. Mega Garchomp raises Attack to a staggering 170 and Special Attack to 120 while gaining Sand Force, making it an exceptional mixed or physical wallbreaker on sand, but the drop from base 102 to 92 Speed often makes standard Garchomp easier to fit on offense and can justify delaying Mega Evolution until faster threats are removed. Fairy-types introduced another major defensive obstacle from Generation VI onward, but Earthquake, Fire coverage, Poison coverage in some formats, hazards, and sheer physical pressure have kept Garchomp relevant for far longer than most pseudo-legendaries. Its historical résumé therefore spans an actual OU ban, sustained OU prominence, defensive TankChomp roles, weather offense, and a Mega form that is more specialized than automatically superior.

Gabite in Nuzlockes

The Gible line demands investment because Garchomp does not arrive until level 48, but Gible evolves into the substantially stronger Gabite at level 24 and the final payoff is one of the safest offensive Pokemon available when properly matched. Garchomp's excellent 108/95/85 bulk, Electric immunity, base 102 Speed, and base 130 Attack allow it to survive many neutral mistakes and end battles before slower opponents can retaliate. The critical danger is its quadruple Ice weakness: Ice Beam, Ice Fang, Ice Punch, and especially priority Ice Shard can kill or nearly kill even a healthy Garchomp, while Dragon and later Fairy attacks are also threatening. Rough Skin is very Nuzlocke-friendly because it provides guaranteed chip against contact without requiring setup, whereas Sand Veil relies on evasion and should not be treated as dependable protection; Outrage's multi-turn lock and eventual confusion are also much riskier than Dragon Claw when the extra power is unnecessary. Mega Garchomp adds bulk and tremendous power but loses ten points of Speed, so a run should account for opponents that ordinary Garchomp would outspeed but the Mega form would not; Jolly is often the safest nature when preserving Speed thresholds matters.

Learnsets

59 moves · Scarlet Violet

Level Up

1 Sand Attack ground type --- 100 status move
1 Tackle normal type 40 100 physical move
1 Dragon Breath dragon type 60 100 special move
1 Sand Tomb ground type 35 85 physical move
18 Bulldoze ground type 60 100 physical move
27 Bite dark type 60 100 physical move
34 Slash normal type 70 100 physical move
42 Dragon Claw dragon type 80 100 physical move
50 Dig ground type 80 100 physical move
58 Sandstorm rock type --- --- status move
66 Take Down normal type 90 85 physical move
74 Dragon Rush dragon type 100 75 physical move

Machine

- Swords Dance normal type --- --- status move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Flamethrower fire type 90 100 special move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Fire Blast fire type 110 85 special move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Outrage dragon type 120 100 physical move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- False Swipe normal type 40 100 physical move
- Sleep Talk normal type --- --- status move
- Metal Claw steel type 50 95 physical move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Crunch dark type 80 100 physical move
- Facade normal type 70 100 physical move
- Helping Hand normal type --- --- status move
- Rock Tomb rock type 60 95 physical move
- Sand Tomb ground type 35 85 physical move
- Aerial Ace flying type 60 --- physical move
- Dragon Claw dragon type 80 100 physical move
- Mud Shot ground type 55 95 special move
- Dragon Pulse dragon type 85 100 special move
- Power Gem rock type 80 100 special move
- Earth Power ground type 90 100 special move
- Shadow Claw ghost type 70 100 physical move
- Thunder Fang electric type 65 95 physical move
- Fire Fang fire type 65 95 physical move
- Draco Meteor dragon type 130 90 special move
- Iron Head steel type 80 100 physical move
- Stone Edge rock type 100 80 physical move
- Stealth Rock rock type --- --- status move
- Bulldoze ground type 60 100 physical move
- Dragon Tail dragon type 60 90 physical move
- Breaking Swipe dragon type 60 100 physical move
- Scale Shot dragon type 25 90 physical move
- Scorching Sands ground type 70 100 special move
- Tera Blast normal type 80 100 special move
- Dragon Cheer dragon type --- --- status move

Pokédex Entries

11 entries
Diamond

There is a long-held belief that medicine made from its scales will heal even incurable illnesses.

Pearl

It habitually digs up and hoards gems in its nest. Its loot is constantly targeted by thieves.

Platinum / Black / White / Black 2 / White 2 / X / Omega Ruby

It loves sparkly things. It seeks treasures in caves and hoards the loot in its nest.

Heartgold / Soulsilver / Y / Alpha Sapphire

As it digs to expand its nest, it habitually digs up gems that it then hoards in its nest.

Sun

In rare cases, it molts and sheds its scales. Medicine containing its scales as an ingredient will make a weary body feel invigorated.

Moon

Shiny objects are its passion. It can be found in its cave, scarcely moving, its gaze fixed on the jewels it’s amassed or Carbink it has caught.

Ultra Sun

It loves shiny things. When it finds a Sableye trying to catch a Carbink, Gabite becomes furiously angry and attacks the Sableye.

Ultra Moon

It sheds its skin and gradually grows larger. Its scales can be ground into a powder and used as raw materials for traditional medicine.

Sword

This Pokémon emits ultrasonic waves from a protrusion on either side of its head to probe pitch-dark caves.

Shield

Jewels are buried in the caves these Pokémon nest in, but you’ll be torn apart by claws and fangs the moment you enter one of these caves.

Legends Arceus

Though Gabite are usually of a violent disposition, when I gave one a glass bead it had been eyeing covetously, it suddenly became quite docile.

Where To Find Gabite

3 locations
Haina Desert · AlolaSOS Encounter, SOS From Bubbling Spot · version details vary

Haina Desert Area

Moon max 20%
SOS Encounter · Lv. 28–31 · 10%SOS From Bubbling Spot · Lv. 28–31 · 10%
Sun max 20%
SOS Encounter · Lv. 28–31 · 10%SOS From Bubbling Spot · Lv. 28–31 · 10%
Ultra Moon max 20%
SOS Encounter · Lv. 32–35 · 10%SOS From Bubbling Spot · Lv. 32–35 · 10%
Ultra Sun max 20%
SOS Encounter · Lv. 32–35 · 10%SOS From Bubbling Spot · Lv. 32–35 · 10%
Friend Safari · KalosWalking · version details vary

Friend Safari (Dragon)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 1
Victory Road · SinnohWalking · version details vary

Victory Road (1F)

Platinum max 5%
Walking · Lv. 41 · 4%Walking · Lv. 41 · 1%

Victory Road (2F)

Platinum max 5%
Walking · Lv. 43 · 4%Walking · Lv. 43 · 1%

Victory Road (B1F)

Platinum max 5%
Walking · Lv. 43 · 4%Walking · Lv. 43 · 1%

Victory Road (inside B1F)

Platinum max 5%
Walking · Lv. 49 · 4%Walking · Lv. 49 · 1%

Victory Road (inside exit)

Platinum max 5%
Walking · Lv. 50 · 4%Walking · Lv. 50 · 1%

Victory Road (inside)

Platinum max 5%
Walking · Lv. 50 · 4%Walking · Lv. 50 · 1%

Held Items

1 items
Haban Berry
  • Diamond: 5% chance
  • Pearl: 5% chance
  • Platinum: 5% chance
  • Heartgold: 5% chance
  • Soulsilver: 5% chance
  • Black: 5% chance
  • White: 5% chance
  • Black 2: 5% chance
  • White 2: 5% chance

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Gabite Biology and Behavior

Gabite is a fierce territorial cave dweller that expands its nest by digging and uses ultrasonic waves emitted from the protrusions on its head to navigate through complete darkness. Excavation frequently uncovers gemstones, and Gabite obsessively hoards these treasures along with other shiny objects and even Carbink, defending the collection violently from intruders or predators such as Sableye. Its fascination with glittering objects can override that aggression: in ancient Hisui, giving a Gabite a simple glass bead was observed to make the normally violent Pokemon suddenly docile. Gabite periodically molts, and the shed scales are ground into traditional medicines said to invigorate tired bodies or even cure illnesses believed to be incurable. The species can tolerate both snowy and arid mountain environments, combining unusual thermal resilience with a dragon-like instinct to guard an underground treasure hoard.

Gabite Biological Data

National Pokédex
#444
Species
Cave Pokémon
Height
4' 7" (1.4 m)
Weight
123.5 lbs (56.0 kg)
Habitat
Currently Unknown
Color
Blue
Body Style
Upright
Gender
50% female / 50% male

Misc

Catch Rate: 45

Base Experience: 144 Exp

Hatch Counter: 40

Gabite Size Comparison: BETA

Gabite is listed at 4' 7" (1.4 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
gabite
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.