Morelull is a Grass/Fairy-type Pokémon introduced in Generation VII and the first stage of its evolution line, with a base stat total of 285.

Morelull

Morelull

Abilities

Illuminate

Encounter rate increases.

Effect Spore

Leaves spores on contact.

Rain Dish

Slight HP recovery in rain.

Hidden Ability

Base Stats

Total: 285
EV Yield: 1 Sp. Def
HP: 40
Attack: 35
Defense: 55
Sp. Atk: 65
Sp. Def: 75
Speed: 15

Morelull's Weaknesses and Resistances

Evolution Chain

Morelull evolves into Shiinotic at level 24.

Morelull Playthrough, Competitive, and Nuzlocke Usage

Using Morelull in a Playthrough

Morelull evolves into Shiinotic at level 24, so the line reaches its final stage early enough to contribute through most of an Alola playthrough rather than requiring a prolonged weak middle stage. Shiinotic is a very slow special attacker and support Pokémon with base 30 Speed, but its 90 Special Attack, 100 Special Defense, and Grass/Fairy typing give it useful matchups against Water-, Ground-, Fighting-, Dark-, and Dragon-type opponents. Its most valuable tools are often defensive rather than purely offensive: Spore provides perfectly accurate sleep against targets that are not immune, Strength Sap heals Shiinotic while lowering the target's Attack, and Giga Drain can restore additional HP while dealing damage. Effect Spore is generally more useful in battle than Illuminate in the generations where Shiinotic is normally available, since contact can inflict sleep, paralysis, or poison, while Rain Dish is a more specialized Hidden Ability for rain teams. The typing also carries a severe 4× Poison weakness along with weaknesses to Fire, Flying, Ice, and Steel, and Shiinotic's low HP and Speed mean it can be overwhelmed quickly if it is sent into the wrong matchup. A Calm or Bold Nature can reinforce its special or physical defensive role, while Modest is reasonable when a normal playthrough values stronger Moonblast and Giga Drain damage over further bulk.

Morelull in Competitive Pokémon

Shiinotic has historically been a lower-tier defensive specialist rather than a broadly successful competitive Pokémon, with its most clearly established singles role appearing in Generation VII ZU and occasional PU use. Grass/Fairy typing, Spore, Strength Sap, Moonblast, and Giga Drain gave it a real niche against Water-, Ground-, and Fighting-types, while Effect Spore could punish physical contact and add another layer of status pressure. Morelull itself also had a small Little Cup niche for similar reasons, using Spore, Strength Sap, respectable special bulk, and Fairy typing as a defensive pivot, though Foongus and other bulky Grass-types usually outclassed it. Shiinotic's limitations are substantial: base 30 Speed forces it to take hits first, base 60 HP makes its defenses less impressive than the raw Defense and Special Defense numbers suggest, and a 4× Poison weakness is especially troublesome in tiers where Poison-types are common. Its modest base 90 Special Attack can pressure frailer targets but does not prevent dedicated special walls from exploiting it, and faster Grass-types often offer more immediate offensive value. As a result, Shiinotic is best understood historically as a legitimate low-tier sleep-and-recovery specialist rather than an overlooked high-tier threat.

Morelull in Nuzlockes

Shiinotic can be excellent in a Nuzlocke when used deliberately because Spore and Strength Sap directly reduce battle variance instead of requiring risky offensive setup. A successful Spore can create a safe healing or switching turn, while Strength Sap simultaneously restores HP and lowers a physical opponent's Attack, allowing Shiinotic to become progressively safer against many physical enemies. Its Grass/Fairy typing also supplies a Dragon immunity and useful resistances to Fighting, Ground, Water, Electric, Dark, and Grass, creating several good switch opportunities when the opponent's moveset is known. The major warning is its 4× weakness to Poison; even moderate Poison coverage can be fatal, and weaknesses to Fire, Flying, Ice, and Steel are also dangerous because Shiinotic's base 30 Speed rarely lets it escape by attacking first. Effect Spore can provide valuable emergency status against contact moves, but the random status should be treated as a bonus rather than part of a guaranteed plan. Because its offensive damage is only moderate, long fights can expose Shiinotic to additional critical hits, so using sleep, Attack reduction, and recovery to control the battle is usually safer than simply trading neutral attacks.

Learnsets

13 moves · Sword Shield

Level Up — Sword Shield

1 Absorb grass type 20 100 special move
1 Astonish ghost type 30 100 physical move
4 Confuse Ray ghost type --- 100 status move
8 Ingrain grass type --- --- status move
12 Mega Drain grass type 40 100 special move
16 Sleep Powder grass type --- 75 status move
20 Moonlight fairy type --- --- status move
25 Strength Sap grass type --- 100 status move
28 Giga Drain grass type 75 100 special move
32 Dazzling Gleam fairy type 80 100 special move
36 Spore grass type --- 100 status move
40 Moonblast fairy type 95 100 special move
44 Dream Eater psychic type 100 100 special move

Pokédex Entries

6 entries
Sun

It scatters spores that flicker and glow. Anyone seeing these lights falls into a deep slumber.

Moon

As it drowses the day away, it nourishes itself by sucking from tree roots. It wakens at the fall of night, wandering off in search of a new tree.

Ultra Sun

It scatters its shining spores around itself. Even though they’re dangerous, nighttime tours of forests where Morelull live are popular.

Ultra Moon

It likes damp dark places. When night falls, the spores filling the caps of its mushrooms glow.

Sword

Pokémon living in the forest eat the delicious caps on Morelull’s head. The caps regrow overnight.

Shield

Morelull live in forests that stay dark even during the day. They scatter flickering spores that put enemies to sleep.

Where To Find Morelull

3 locations
Brooklet Hill · AlolaWalking · version details vary

Brooklet Hill North

Moon max 20%
Walking · Lv. 14–17 · 20%
Sun max 20%
Walking · Lv. 14–17 · 20%
Ultra Moon max 20%
Walking · Lv. 14–17 · 20%
Ultra Sun max 20%
Walking · Lv. 14–17 · 20%

Brooklet Hill South

Ultra Moon max 20%
Walking · Lv. 14–17 · 20%
Ultra Sun max 20%
Walking · Lv. 14–17 · 20%
Lush Jungle · AlolaWalking · version details vary

Lush Jungle North

Moon max 30%
Walking · Lv. 18–21 · 30%
Sun max 30%
Walking · Lv. 18–21 · 30%
Ultra Moon max 10%
Walking · Lv. 19–22 · 10%
Ultra Sun max 10%
Walking · Lv. 19–22 · 10%

Lush Jungle South

Moon max 20%
Walking · Lv. 18–21 · 20%
Sun max 20%
Walking · Lv. 18–21 · 20%
Ultra Moon max 10%
Walking · Lv. 19–22 · 10%
Ultra Sun max 10%
Walking · Lv. 19–22 · 10%

Lush Jungle West

Moon max 10%
Walking · Lv. 18–21 · 10%
Sun max 10%
Walking · Lv. 18–21 · 10%
Ultra Moon max 10%
Walking · Lv. 19–22 · 10%
Ultra Sun max 10%
Walking · Lv. 19–22 · 10%
Route 11 · AlolaWalking · version details vary

Alola Route 11 Area

Moon max 10%
Walking · Lv. 24–27 · 10%
Sun max 10%
Walking · Lv. 24–27 · 10%

Held Items

2 items
Big Mushroom
  • Sun: 5% chance
  • Moon: 5% chance
  • Ultra Sun: 5% chance
  • Ultra Moon: 5% chance
Tiny Mushroom
  • Sun: 50% chance
  • Moon: 50% chance
  • Ultra Sun: 50% chance
  • Ultra Moon: 50% chance

Additional Images

PokeAPI sprites

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Morelull Biology and Behavior

Morelull inhabits dark, damp places such as dense forests and jungles, but it changes its sleeping location every night so that it does not drain too many nutrients from the plants in any one area. Its root-like feet are used both for movement and for communication with other Morelull. At night, spores stored in the mushroom caps on its head can glow and pulse with light; when threatened, Morelull releases these glittering spores, whose flickering illumination can induce drowsiness. A mass release of spores by disturbed Morelull was once said to have nearly caused an accident involving an aircraft passing overhead. The mushroom caps themselves are eaten by forest Pokémon, but they can grow back overnight.

Morelull Biological Data

National Pokédex
#755
Species
Illuminating Pokémon
Height
0' 8" (0.2 m)
Weight
3.3 lbs (1.5 kg)
Habitat
Currently Unknown
Color
Purple
Body Style
Blob
Gender
50% female / 50% male

Misc

Catch Rate: 190

Base Experience: 57 Exp

Hatch Counter: 20

Morelull Size Comparison: BETA

Morelull is listed at 0' 8" (0.2 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
morelull
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.