Palkia Origin is a Water/Dragon-type Pokémon introduced in Generation IV, with a base stat total of 680 and no standard evolutions.

Palkia Origin

Palkia Origin

Abilities

Pressure

Raises foe’s PP usage.

Telepathy

Anticipates an ally’s attack and dodges it.

Hidden Ability

Base Stats

Total: 680
EV Yield: 3 Sp. Atk
HP: 90
Attack: 100
Defense: 100
Sp. Atk: 150
Sp. Def: 120
Speed: 120

Palkia Origin's Weaknesses and Resistances

Evolution Chain

Palkia does not evolve into or from any other Pokémon.

Palkia Origin is a form of Palkia, not a separate evolutionary stage. The chain below shows the base species relationship.

Forms

Palkia Origin Playthrough, Competitive, and Nuzlocke Usage

Using Palkia Origin in a Playthrough

Palkia is a single-stage Water/Dragon Legendary centered on special offense, with base 150 Special Attack, 120 Attack, 120 Special Defense, and base 100 Speed in its standard form. In Generations IV and V, Water/Dragon has only one weakness—Dragon—while strongly resisting both Fire and Water and resisting Steel; Fairy adds a second weakness from Generation VI onward. Spacial Rend is one of the safest legendary signature moves because it combines high power with a high critical-hit ratio and no recharge turn, while Surf or Hydro Pump, Thunder, Fire Blast, Aura Sphere, Earth Power, Ice coverage, and Draco Meteor let Palkia attack nearly anything effectively. Pressure can deplete dangerous low-PP moves in longer fights, while the Hidden Ability Telepathy is mainly relevant in multi-Pokemon battles because it avoids damage from allies. Origin Forme, accessed through the Lustrous Globe in modern games, shifts 20 points from Attack into Speed, raising Palkia from base 100 to 120 Speed without reducing its base 150 Special Attack; Timid becomes especially attractive in that form, while Modest emphasizes raw special damage.

Palkia Origin in Competitive Pokémon

Palkia was an elite DPP Ubers Pokemon and one of the metagame's defining answers to Kyogre. Its Water/Dragon typing gave it a quadruple resistance to Water in Generation IV, allowing it to survive attacks such as Choice Specs Water Spout that many other Ubers could not safely absorb, while Kyogre's rain simultaneously strengthened Palkia's own Surf or Aqua Tail and made Thunder perfectly accurate. Base 100 Speed was unusually important because it naturally outran major threats such as Groudon, Kyogre, Ho-Oh, Dialga, Giratina-Origin, and many Rayquaza sets, while Choice Scarf made Palkia an excellent revenge killer and mixed or Lustrous Orb sets were notoriously difficult to wall. Spacial Rend, Surf or Hydro Pump, Thunder, Fire Blast, Aqua Tail, Outrage, and even Trick Room supported an unusually broad offensive repertoire. Fairy-types and faster modern restricted Pokemon created additional counterplay in later generations, but Origin Forme restored a major Speed advantage by increasing Speed to 120 while keeping 150 Special Attack, and modern Smogon still classifies Palkia-Origin in Ubers as a powerful Water/Dragon wallbreaker. Its long-term identity is therefore remarkably consistent: very strong special offense backed by a rare defensive resistance profile and enough physical Attack to punish walls that prepare only for special moves.

Palkia Origin in Nuzlockes

If legendary Pokemon are allowed, Palkia is especially safe in Generations IV and V because Water/Dragon has only a Dragon weakness and its 90/100/120 bulk is excellent for an offensive Pokemon. Fairy becomes an additional weakness from Generation VI onward, but Palkia still resists Fire and Water extremely strongly and can exploit many predictable elemental attacks without taking serious damage. Spacial Rend is much safer than signature moves that impose a recharge turn, although its less-than-perfect accuracy means Dragon Pulse can still be preferable when guaranteed damage is sufficient; similarly, Surf is usually safer than Hydro Pump when the extra power is unnecessary. Base 100 Speed already reduces incoming damage by allowing Palkia to move first against many opponents, and Origin Forme's base 120 Speed improves that safety significantly without lowering Special Attack. Timid is especially useful for preserving those Speed thresholds, but as with Dialga, many Nuzlocke rulesets ban cover legendaries and the encounter is therefore only relevant when the rules explicitly permit their use.

Learnsets

69 moves · Scarlet Violet

Level Up

1 Scary Face normal type --- 100 status move
1 Water Pulse water type 60 100 special move
8 Dragon Breath dragon type 60 100 special move
16 Ancient Power rock type 60 100 special move
24 Slash normal type 70 100 physical move
32 Aqua Ring water type --- --- status move
48 Aura Sphere fighting type 80 --- special move
56 Power Gem rock type 80 100 special move
64 Aqua Tail water type 90 90 physical move
72 Earth Power ground type 90 100 special move
80 Spacial Rend dragon type 100 95 special move
88 Hydro Pump water type 110 80 special move

Machine

- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Flamethrower fire type 90 100 special move
- Hydro Pump water type 110 80 special move
- Surf water type 90 100 special move
- Ice Beam ice type 90 100 special move
- Blizzard ice type 110 70 special move
- Hyper Beam normal type 150 90 special move
- Thunderbolt electric type 90 100 special move
- Thunder Wave electric type --- 90 status move
- Thunder electric type 110 70 special move
- Earthquake ground type 100 100 physical move
- Fire Blast fire type 110 85 special move
- Waterfall water type 80 100 physical move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Icy Wind ice type 55 95 special move
- Outrage dragon type 120 100 physical move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Facade normal type 70 100 physical move
- Trick psychic type --- 100 status move
- Brick Break fighting type 75 100 physical move
- Hyper Voice normal type 90 100 special move
- Rock Tomb rock type 60 95 physical move
- Aerial Ace flying type 60 --- physical move
- Dragon Claw dragon type 80 100 physical move
- Bulk Up fighting type --- --- status move
- Water Pulse water type 60 100 special move
- Fling dark type --- 100 physical move
- Aura Sphere fighting type 80 --- special move
- Dragon Pulse dragon type 85 100 special move
- Power Gem rock type 80 100 special move
- Focus Blast fighting type 120 70 special move
- Earth Power ground type 90 100 special move
- Giga Impact normal type 150 90 physical move
- Avalanche ice type 60 100 physical move
- Shadow Claw ghost type 70 100 physical move
- Trick Room psychic type --- --- status move
- Draco Meteor dragon type 130 90 special move
- Stone Edge rock type 100 80 physical move
- Heavy Slam steel type --- 100 physical move
- Bulldoze ground type 60 100 physical move
- Dragon Tail dragon type 60 90 physical move
- Stomping Tantrum ground type 75 100 physical move
- Liquidation water type 85 100 physical move
- Body Press fighting type 80 100 physical move
- Tera Blast normal type 80 100 special move
- Snowscape ice type --- --- status move
- Chilling Water water type 50 100 special move

Pokédex Entries

6 entries
Diamond / Y / Alpha Sapphire

It has the ability to distort space. It is described as a deity in Sinnoh-region mythology.

Pearl / X / Omega Ruby

It is said to live in a gap in the spatial dimension parallel to ours. It appears in mythology.

Platinum

A legendary Pokémon of Sinnoh. It is said that space becomes more stable with PALKIA’s every breath.

Heartgold / Soulsilver

Its total control over the boundaries of space enable it to transport itself to faraway places or even other dimensions.

Black / White / Black 2 / White 2

A legendary Pokémon of Sinnoh. It is said that space becomes more stable with Palkia’s every breath.

Legends Arceus

This Pokémon is feared as a deity in Hisuian legend. The birth of Palkia was what caused the walls of our world to disappear, creating a sky that spans for infinity.

Additional Images

PokeAPI sprites

Open this section to load extra PokeAPI sprite images.

Palkia Origin Biology and Behavior

Origin Forme is presented as Palkia's true and fully empowered appearance, reshaping the normally bipedal dragon into a much larger centaur-like body that resembles Arceus more directly. The form can move on four legs and fly, while its armor, crest, facial plates, and abdominal structure become more elaborate and Arceus-like. At full power, Origin Palkia can create, destroy, and reshape space itself, unleash meteors and shockwaves, and charge Spacial Rend into a stronger dimensional attack. The transformation is triggered by the Lustrous Globe in modern games, and the pearls and purple markings on its body glow brightly when it uses its power. Mechanically the form preserves Palkia's 680 base stat total but transfers 20 points from physical Attack into Speed, turning it into a much faster embodiment of the same space-warping special offense.

Palkia Origin Biological Data

National Pokédex
#484
Species
Spatial Pokémon
Height
20' 8" (6.3 m)
Weight
1452.8 lbs (659.0 kg)
Habitat
Currently Unknown
Color
Purple
Body Style
Upright
Gender
Genderless

Misc

Catch Rate: 3

Base Experience: 306 Exp

Hatch Counter: 120

Palkia Origin Size Comparison: BETA

Palkia Origin is listed at 20' 8" (6.3 m) and shown in an in-chart visual comparison.

22 ft20 ft18 ft16 ft14 ft12 ft10 ft8 ft6 ft4 ft2 ft0 ft
palkia-origin
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.