Rampardos is a Rock-type Pokémon introduced in Generation IV and a final stage of its evolution line, with a base stat total of 495.

Rampardos

Rampardos

Abilities

Mold Breaker

Moves can be used regardless of abilities.

Sheer Force

Removes added effects to increase move damage.

Hidden Ability

Base Stats

Total: 495
EV Yield: 2 Attack
HP: 97
Attack: 165
Defense: 60
Sp. Atk: 65
Sp. Def: 50
Speed: 58

Rampardos's Weaknesses and Resistances

Evolution Chain

Cranidos evolves into Rampardos at level 30.

Rampardos Playthrough, Competitive, and Nuzlocke Usage

Using Rampardos in a Playthrough

Cranidos is revived from the Skull Fossil in games where that fossil is available and evolves into Rampardos at level 30, the earliest standard evolution level shared by the Sinnoh fossil families. Rampardos's defining feature is its extraordinary base 165 Attack, among the highest of any non-legendary Pokemon, and Rock STAB combined with Earthquake, Zen Headbutt, elemental coverage, and Fighting moves can flatten many ordinary story opponents in a single hit. Mold Breaker lets its attacks ignore abilities that would otherwise interfere with them, while the later Hidden Ability Sheer Force strengthens qualifying coverage moves and can create powerful item interactions. The cost of that power is severe: base 58 Speed, 60 Defense, and 50 Special Defense leave Rampardos easy to revenge kill, and Rock typing adds common Water, Grass, Fighting, Ground, and Steel weaknesses. Adamant maximizes its absurd wallbreaking strength and Jolly can improve selected Speed matchups, but Head Smash's huge recoil and imperfect accuracy make safer Rock moves preferable whenever the extra power is unnecessary.

Rampardos in Competitive Pokémon

Rampardos has always been defined by the tension between overwhelming damage and poor survivability. In DPP lower-tier play, base 165 Attack made Choice Scarf, Rock Polish, Substitute, and all-out attacking sets threatening, with Stone Edge or Head Smash plus Earthquake and broad coverage capable of punishing almost any defensive switch; Smogon nevertheless classified it only around ZUBL-level usage because mediocre Speed and poor defenses made revenge killing easy. Generation V added Sheer Force, giving Rampardos another wallbreaking route and allowing boosted coverage to become even more difficult to absorb, while Mold Breaker retained utility against abilities such as Sturdy and Levitate. In BW PU and later formats it could be one of the strongest raw wallbreakers available, but it still needed paralysis, Sticky Web, Trick Room, a Choice Scarf, or careful pivoting to overcome base 58 Speed. Later Smogon analyses continue to place Rampardos in very low tiers such as ZU despite acknowledging that almost nothing wants to switch directly into its attacks, illustrating how extreme Attack alone cannot compensate for a poor defensive and Speed profile.

Rampardos in Nuzlockes

Rampardos is one of the clearest Nuzlocke examples of a Pokemon whose competitive damage ceiling can conflict with permadeath safety. Its base 165 Attack can end many battles before the opponent retaliates, but base 58 Speed means it often fails to move first and its weak defenses provide little insurance if the target survives or carries priority. Head Smash is especially dangerous: its tremendous recoil can remove Rampardos even after a successful knockout, and its imperfect accuracy adds another failure point that is unacceptable when a safer Rock move will do the job. Mold Breaker is useful because it makes abilities such as Levitate or Sturdy less likely to create unexpected outcomes, but common Water, Grass, Fighting, Ground, and Steel attacks should still be treated as potentially lethal. Rampardos is safest as a planned boss-killer brought in through a free switch against something it can certainly KO, not as a Pokemon asked to trade blows repeatedly.

Learnsets

78 moves · Scarlet Violet

Level Up

- Endeavor normal type --- 100 physical move
1 Headbutt normal type 70 100 physical move
1 Leer normal type --- 100 status move
1 Focus Energy normal type --- --- status move
10 Rock Smash fighting type 40 100 physical move
15 Take Down normal type 90 85 physical move
19 Scary Face normal type --- 100 status move
24 Assurance dark type 60 100 physical move
28 Slam normal type 80 75 physical move
36 Ancient Power rock type 60 100 special move
43 Zen Headbutt psychic type 80 90 physical move
51 Screech normal type --- 85 status move
58 Head Smash rock type 150 80 physical move

Machine

- Fire Punch fire type 75 100 physical move
- Thunder Punch electric type 75 100 physical move
- Swords Dance normal type --- --- status move
- Body Slam normal type 85 100 physical move
- Take Down normal type 90 85 physical move
- Double-Edge normal type 120 100 physical move
- Roar normal type --- --- status move
- Flamethrower fire type 90 100 special move
- Surf water type 90 100 special move
- Ice Beam ice type 90 100 special move
- Blizzard ice type 110 70 special move
- Hyper Beam normal type 150 90 special move
- Thunderbolt electric type 90 100 special move
- Thunder electric type 110 70 special move
- Earthquake ground type 100 100 physical move
- Dig ground type 80 100 physical move
- Fire Blast fire type 110 85 special move
- Rest psychic type --- --- status move
- Rock Slide rock type 75 90 physical move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Curse ghost type --- --- status move
- Protect normal type --- --- status move
- Scary Face normal type --- 100 status move
- Mud-Slap ground type 20 100 special move
- Outrage dragon type 120 100 physical move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Crunch dark type 80 100 physical move
- Uproar normal type 90 100 special move
- Facade normal type 70 100 physical move
- Focus Punch fighting type 150 100 physical move
- Brick Break fighting type 75 100 physical move
- Endeavor normal type --- 100 physical move
- Rock Tomb rock type 60 95 physical move
- Dragon Claw dragon type 80 100 physical move
- Rock Blast rock type 25 90 physical move
- Fling dark type --- 100 physical move
- Dragon Pulse dragon type 85 100 special move
- Focus Blast fighting type 120 70 special move
- Earth Power ground type 90 100 special move
- Giga Impact normal type 150 90 physical move
- Avalanche ice type 60 100 physical move
- Zen Headbutt psychic type 80 90 physical move
- Iron Head steel type 80 100 physical move
- Stone Edge rock type 100 80 physical move
- Stealth Rock rock type --- --- status move
- Smack Down rock type 50 100 physical move
- Heavy Slam steel type --- 100 physical move
- Bulldoze ground type 60 100 physical move
- Dragon Tail dragon type 60 90 physical move
- Stomping Tantrum ground type 75 100 physical move
- Body Press fighting type 80 100 physical move
- Breaking Swipe dragon type 60 100 physical move
- Tera Blast normal type 80 100 special move
- Trailblaze grass type 50 100 physical move
- Dragon Cheer dragon type --- --- status move
- Supercell Slam electric type 100 95 physical move

Egg

- Whirlwind normal type --- --- status move
- Stomp normal type 65 100 physical move
- Thrash normal type 120 100 physical move
- Hammer Arm fighting type 100 90 physical move

Pokédex Entries

9 entries
Diamond

Its powerful head butt has enough power to shatter even the most durable things upon impact.

Pearl / Y / Alpha Sapphire

Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.

Platinum / Black / White / Black 2 / White 2

If two were to smash their heads together, their foot-thick skulls would keep them from fainting.

Heartgold / Soulsilver / X / Omega Ruby

Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.

Sun

The result of repeated headbutts is a skull grown thick and hard. However, its brain has shrunk in size compared with Cranidos’s.

Moon

Records exist of a revived fossil that evolved into Rampardos. It proceeded to escape and then destroy a skyscraper with a headbutt.

Ultra Sun

In ancient times, people would dig up fossils of this Pokémon and use its skull, which is harder than steel, to make helmets.

Ultra Moon

This ancient Pokémon used headbutts skillfully. Its brain was really small, so some theories suggest that its stupidity led to its extinction.

Legends Arceus

Very little is known about its biology. Can knock down massive trees by smashing its beautiful, pearl-like crown against them.

Additional Images

PokeAPI sprites

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Rampardos Biology and Behavior

Rampardos was an extremely destructive jungle predator whose charges could knock down almost anything in a single impact while tearing through trees that stood between it and its prey. It deliberately trained by smashing its head into hard objects, producing a skull roughly a foot thick and harder than steel; two charging Rampardos could collide without immediately knocking themselves unconscious. That same massive skull left very little space for the brain, and Pokédex research has proposed that the species' poor intelligence may have contributed to its extinction. Ancient people later excavated the thick fossilized skulls and used them as helmets, turning prehistoric anatomy into a human tool long after the species disappeared. Rampardos fossils are often found near Bastiodon remains, suggesting the two Sinnoh fossil families shared habitats and may have fought one another violently.

Rampardos Biological Data

National Pokédex
#409
Species
Head Butt Pokémon
Height
5' 3" (1.6 m)
Weight
226.0 lbs (102.5 kg)
Habitat
Currently Unknown
Color
Blue
Body Style
Upright
Gender
12.5% female / 87.5% male

Misc

Catch Rate: 45

Base Experience: 173 Exp

Hatch Counter: 30

Rampardos Size Comparison: BETA

Rampardos is listed at 5' 3" (1.6 m); this chart uses a pose-adjusted visual scale.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
rampardos
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Rampardos currently uses a pose-adjusted visual scale.