Mega Zeraora is an Electric-type Pokémon introduced in Generation VII, with a base stat total of 700 and no standard evolutions.

Mega Zeraora

Mega Zeraora

Abilities

Ability data is not available for this form in the current source dataset.

Base Stats

Total: 700
EV Yield: 3 Speed
HP: 88
Attack: 157
Defense: 75
Sp. Atk: 147
Sp. Def: 80
Speed: 153

Mega Zeraora's Weaknesses and Resistances

Evolution Chain

Zeraora does not evolve into or from any other Pokémon.

Mega Zeraora is a Mega Evolution of Zeraora, not a separate evolutionary stage. The chain below shows the base species relationship.

Forms

Mega Zeraora Playthrough, Competitive, and Nuzlocke Usage

Using Mega Zeraora in a Playthrough

Zeraora is a single-stage Electric Mythical Pokémon and historically was event-only in Ultra Sun and Ultra Moon and Sword/Shield, making it unavailable to a normal first playthrough without a distribution or transfer; Pokémon Legends: Z-A – Mega Dimension finally gives the species a current in-game encounter and its own Mega Evolution. Base Zeraora is built around exceptional base 143 Speed and solid mixed offenses of 112 Attack and 102 Special Attack, with Volt Absorb providing an Electric immunity and healing one quarter of maximum HP when struck by an Electric move in games that use conventional Abilities. Plasma Fists is its signature physical Electric attack at 100 power and perfect accuracy, while Close Combat, Knock Off, Play Rough, Grass Knot, and Volt Switch give it unusually broad ways to punish Ground-types or other conventional Electric checks. Its only normal type weakness is Ground, but 88/75/80 bulk is merely average, so Zeraora is safest when it uses Speed and pivoting rather than repeatedly absorbing neutral hits. Mega Zeraora remains pure Electric but rises to 157 Attack, 147 Special Attack, and 153 Speed for a 700 base-stat total, massively strengthening both physical and mixed offense without adding defensive bulk. Because Legends: Z-A uses a different real-time battle system and does not reproduce conventional competitive Ability mechanics exactly, the Mega form is best treated as a current offensive transformation rather than simply assuming that every older turn-based Zeraora strategy transfers unchanged. Jolly is the clearest Nature for conventional physical Zeraora, while Naive or Hasty can legitimately support established mixed sets that use Grass Knot or other special coverage.

Mega Zeraora in Competitive Pokémon

Zeraora's competitive history improved dramatically between its first two generations. In Generation VII it was a UU Pokémon: base 143 Speed let it outrun threats such as Mega Manectric, Latias, Gengar, and Starmie, while Plasma Fists, Close Combat, Knock Off, Grass Knot, and Volt Switch made it a flexible offensive pivot, but its modest bulk and only good rather than overwhelming Attack kept it from establishing itself as a top OU staple. Sword and Shield transformed that reputation, and Zeraora became a genuine OU Pokémon and one of the metagame's premier offensive pivots because it naturally outran Dragapult, Weavile, Tornadus-T, and most other unboosted threats. Heavy-Duty Boots made repeated pivoting easier, Volt Absorb punished opposing Volt Switch, Knock Off generated long-term progress, and Close Combat or Grass Knot prevented many Ground-types and Steel-types from serving as completely safe answers. Bulk Up sets offered a second identity beyond pure pivoting and could overwhelm some defensive checks that were comfortable against immediate attacks. Mega Zeraora is a newly introduced 2025–2026 form rather than an established historical competitive archetype; its 157 Attack, 147 Special Attack, and 153 Speed clearly produce a much higher offensive ceiling, but its long-term tier stability and tournament reputation are still developing and should not be projected backward onto base Zeraora's record. The important historical distinction is therefore base Zeraora's rise from a strong Generation VII UU attacker into an elite Generation VIII OU speed-control and momentum Pokémon.

Mega Zeraora in Nuzlockes

Zeraora is exceptionally safe offensively when legitimately obtainable because base 143 Speed lets it move first against almost every ordinary unboosted opponent, reducing the number of turns in which its merely average defenses matter. Volt Absorb creates a complete Electric immunity and heals Zeraora in conventional Ability-based games, making correctly predicted Electric moves some of the safest possible switch opportunities. Plasma Fists is ideal for permadeath play because it combines high power and perfect accuracy without recoil, while Knock Off and Volt Switch provide utility without requiring a risky setup turn. Close Combat is powerful but lowers both defenses, so after using it Zeraora becomes far more vulnerable if another opponent enters or the expected knockout fails; Grass Knot can sometimes answer heavy Ground-types without taking that penalty. Ground attacks remain the central danger and can be especially punishing because moves such as Earthquake are both common and powerful, while Zeraora's Speed offers no protection when switching directly into one. Mega Zeraora's even greater Speed and offenses reduce the chance that an opponent gets to attack, but its defensive stats do not improve, so Mega Evolution amplifies the same fast-hit-first strategy rather than turning Zeraora into a safe tank.

Learnsets

18 moves · Sword Shield

Level Up — Sword Shield

1 Scratch normal type 40 100 physical move
1 Quick Attack normal type 40 100 physical move
1 Spark electric type 65 100 physical move
1 Fake Out normal type 40 100 physical move
1 Snarl dark type 55 95 special move
1 Power-Up Punch fighting type 40 100 physical move
8 Fury Swipes normal type 18 80 physical move
16 Quick Guard fighting type --- --- status move
24 Slash normal type 70 100 physical move
32 Volt Switch electric type 70 100 special move
40 Charge electric type --- --- status move
48 Thunder Punch electric type 75 100 physical move
56 Hone Claws dark type --- --- status move
64 Discharge electric type 80 100 special move
72 Wild Charge electric type 90 100 physical move
80 Agility psychic type --- --- status move
88 Plasma Fists electric type 100 100 physical move
96 Close Combat fighting type 120 100 physical move

Pokédex Entries

4 entries
Ultra Sun

It electrifies its claws and tears its opponents apart with them. Even if they dodge its attack, they’ll be electrocuted by the flying sparks.

Ultra Moon

It approaches its enemies at the speed of lightning, then tears them limb from limb with its sharp claws.

Sword

It runs as fast as lightning strikes, shredding its opponents with its high-voltage claws.

Shield

Electricity sparks from the pads on its limbs. Wherever Zeraora runs, lightning flashes and thunder echoes.

Additional Images

PokeAPI sprites

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Mega Zeraora Biology and Behavior

Mega Evolution removes an internal limiter that normally restrains the enormous quantity of electricity stored inside Zeraora's body. Mega Zeraora can accumulate energy equivalent to roughly ten lightning strikes, with the most highly charged areas of its body glowing light blue and its fur darkening and becoming more dramatically shaped around the head and upper body. When it stops holding that energy back, official material describes it as belonging to the strongest class of Electric-type Pokémon and capable of defeating multiple nearby opponents in a single attack. The form does not simply obey commands like a machine: Mega Zeraora releases its full energy according to its own judgment, meaning a Trainer must either trust its timing or achieve an exceptionally close synchronization with it. This behavioral requirement makes Mega Evolution an amplification of Zeraora's independent fighting instincts as well as a removal of its physical electrical limiter.

Mega Zeraora Biological Data

National Pokédex
#807
Species
Thunderclap Pokémon
Height
4' 11" (1.5 m)
Weight
98.1 lbs (44.5 kg)
Habitat
Currently Unknown
Color
Yellow
Body Style
Humanoid
Gender
Genderless

Misc

Catch Rate: 3

Hatch Counter: 120

Mega Zeraora Size Comparison: BETA

Mega Zeraora is listed at 4' 11" (1.5 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
zeraora-mega
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.