Klefki is a Steel/Fairy-type Pokémon introduced in Generation VI, with a base stat total of 470 and no standard evolutions.

Klefki

Klefki

Abilities

Prankster

Gives priority to a status move.

Magician

The Pokémon steals the held item of a Pokémon it hits with a move.

Hidden Ability

Base Stats

Total: 470
EV Yield: 1 Defense
HP: 57
Attack: 80
Defense: 91
Sp. Atk: 80
Sp. Def: 87
Speed: 75

Klefki's Weaknesses and Resistances

Evolution Chain

Klefki does not evolve into or from any other Pokémon.

Klefki Playthrough, Competitive, and Nuzlocke Usage

Using Klefki in a Playthrough

Klefki is a single-stage Steel/Fairy Pokemon whose modest 57/80/91/80/87/75 stats are compensated by one of the best support typings and abilities in the series. Steel/Fairy grants immunities to Dragon and Poison, a very large set of resistances, and only Fire and Ground weaknesses. Prankster gives +1 priority to non-damaging moves, letting Klefki use Spikes, Thunder Wave, Reflect, Light Screen, Magnet Rise, Rain Dance, Sunny Day, Fairy Lock, and other support before faster opponents; from Generation VII onward, opposing Dark-types are immune to Prankster-boosted status moves that target them. The Hidden Ability Magician steals the target's held item after Klefki hits it while holding no item, but Prankster is overwhelmingly more useful for most support roles. Dazzling Gleam, Flash Cannon, Foul Play, and Play Rough give limited offensive presence, while Magnet Rise can temporarily remove its Ground weakness. Calm or Bold are generally best because Klefki's value comes from surviving long enough to support the team rather than maximizing damage.

Klefki in Competitive Pokémon

Klefki was one of Generation VI's most important support Pokemon. In XY UU, Prankster Spikes, Thunder Wave, dual screens, Toxic, Magnet Rise, and Fairy Lock combined with Steel/Fairy typing to let it check numerous Dragons and fast offensive threats while stacking hazards or crippling switch-ins. Its influence extended well beyond UU: Klefki was also a high-ranking XY Ubers support Pokemon and one of the metagame's notable Xerneas checks because it could resist Moonblast, use priority Thunder Wave, and lay Spikes against many otherwise dangerous teams. The notorious Swagger plus Prankster strategies of early Generation VI also contributed to Klefki's reputation, although later mechanics and rules changes reduced that style. Generation VII's Prankster nerf gave Dark-types immunity to targeted priority status moves, removing some of Klefki's universal disruption. Even after that change, Steel/Fairy typing and priority hazards or screens kept it viable across multiple lower and specialized formats.

Klefki in Nuzlockes

Klefki is very safe in Nuzlockes because Steel/Fairy gives two immunities, many resistances, and only Fire and Ground weaknesses. Priority Reflect and Light Screen can protect the entire team before an opponent moves, while Thunder Wave provides emergency speed control and Spikes can help wear down repeated boss switches in formats where the AI uses them. Magnet Rise is especially useful when a predictable Ground move would otherwise threaten Klefki, temporarily leaving Fire as its only ordinary weakness. Its offensive stats are mediocre, so it is better used to create safe situations for stronger teammates than to force knockouts itself. From Generation VII onward, Prankster status moves do not affect opposing Dark-types, an important mechanical exception when planning around priority Thunder Wave or similar support.

Learnsets

51 moves · Scarlet Violet

Level Up

1 Astonish ghost type 30 100 physical move
4 Tackle normal type 40 100 physical move
8 Fairy Wind fairy type 40 100 special move
12 Torment dark type --- 100 status move
16 Fairy Lock fairy type --- --- status move
20 Metal Sound steel type --- 85 status move
24 Draining Kiss fairy type 50 100 special move
28 Recycle normal type --- --- status move
32 Imprison psychic type --- --- status move
36 Flash Cannon steel type 80 100 special move
40 Play Rough fairy type 90 90 physical move
44 Magic Room psychic type --- --- status move
48 Foul Play dark type 95 100 physical move
52 Last Resort normal type 140 100 physical move

Machine

- Hyper Beam normal type 150 90 special move
- Thunder Wave electric type --- 90 status move
- Psychic psychic type 90 100 special move
- Light Screen psychic type --- --- status move
- Reflect psychic type --- --- status move
- Swift normal type 60 --- special move
- Rest psychic type --- --- status move
- Substitute normal type --- --- status move
- Thief dark type 60 100 physical move
- Protect normal type --- --- status move
- Spikes ground type --- --- status move
- Sandstorm rock type --- --- status move
- Endure normal type --- --- status move
- Sleep Talk normal type --- --- status move
- Rain Dance water type --- --- status move
- Sunny Day fire type --- --- status move
- Psych Up normal type --- --- status move
- Facade normal type 70 100 physical move
- Imprison psychic type --- --- status move
- Metal Sound steel type --- 85 status move
- Iron Defense steel type --- --- status move
- Calm Mind psychic type --- --- status move
- Giga Impact normal type 150 90 physical move
- Flash Cannon steel type 80 100 special move
- Trick Room psychic type --- --- status move
- Psyshock psychic type 80 100 special move
- Foul Play dark type 95 100 physical move
- Stored Power psychic type 20 100 special move
- Draining Kiss fairy type 50 100 special move
- Misty Terrain fairy type --- --- status move
- Play Rough fairy type 90 90 physical move
- Dazzling Gleam fairy type 80 100 special move
- Steel Beam steel type 140 95 special move
- Skitter Smack bug type 70 90 physical move
- Tera Blast normal type 80 100 special move

Egg

- Magnet Rise electric type --- --- status move
- Switcheroo dark type --- 100 status move

Pokédex Entries

8 entries
X / Omega Ruby

These key collectors threaten any attackers by fiercely jingling their keys at them.

Y / Alpha Sapphire

It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.

Sun

This even-tempered Pokémon has a habit of collecting keys. It will sneak into people’s homes to steal their keys.

Moon

It inserts its horn into chinks in metal, absorbing metal ions. For some reason, it collects keys.

Ultra Sun

Although it’s unclear why it collects keys, giving it a key makes Klefki very happy. However, it apparently only likes master keys.

Ultra Moon

Long ago it lived in mines, but once the minerals that make up its diet became scarcer, Klefki began appearing in human settlements.

Sword

This Pokémon is constantly collecting keys. Entrust a Klefki with important keys, and the Pokémon will protect them no matter what.

Shield

Klefki sucks in metal ions with the horn topping its head. It seems this Pokémon loves keys so much that its head needed to look like one, too.

Where To Find Klefki

6 locations
Poké Pelago · AlolaGift · version details vary

Poke Pelago Elite Four Defeated

Moon max 4%
Gift · Lv. 49–55 · 4%
Sun max 4%
Gift · Lv. 49–55 · 4%

Poke Pelago Poni Island Reached

Moon max 8%
Gift · Lv. 37–43 · 8%
Sun max 8%
Gift · Lv. 37–43 · 8%
Royal Avenue · AlolaWalking · version details vary

Thrifty Megamart Abandoned Site

Moon max 15%
Walking · Lv. 29–32 · 15%
Sun max 15%
Walking · Lv. 29–32 · 15%
Ultra Moon max 15%
Walking · Lv. 31–34 · 15%
Ultra Sun max 15%
Walking · Lv. 31–34 · 15%
Friend Safari · KalosWalking · version details vary

Friend Safari (Steel)

X max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 3
Y max 33%
Walking · Lv. 30 · 33% · Friend Safari Slot 3
Lost Hotel · KalosWalking · version details vary

Lost Hotel

X max 20%
Walking · Lv. 36 · 10%Walking · Lv. 37 · 5%Walking · Lv. 38 · 4%Walking · Lv. 38 · 1%
Y max 20%
Walking · Lv. 36 · 10%Walking · Lv. 37 · 5%Walking · Lv. 38 · 4%Walking · Lv. 38 · 1%
Route 15 · KalosHorde, Red Flowers, Walking · version details vary

Road 15

X max 25%
Horde · Lv. 19 · 5%Red Flowers · Lv. 34 · 5%Red Flowers · Lv. 35 · 4%Red Flowers · Lv. 36 · 1%Walking · Lv. 34 · 5%Walking · Lv. 35 · 4%Walking · Lv. 36 · 1%
Y max 25%
Horde · Lv. 19 · 5%Red Flowers · Lv. 34 · 5%Red Flowers · Lv. 35 · 4%Red Flowers · Lv. 36 · 1%Walking · Lv. 34 · 5%Walking · Lv. 35 · 4%Walking · Lv. 36 · 1%
Route 16 · KalosHorde, Rough Terrain, Yellow Flowers · version details vary

Road 16

X max 24%
Horde · Lv. 19 · 5%Rough Terrain · Lv. 34 · 5%Rough Terrain · Lv. 35 · 4%Yellow Flowers · Lv. 34 · 5%Yellow Flowers · Lv. 35 · 4%Yellow Flowers · Lv. 36 · 1%
Y max 24%
Horde · Lv. 19 · 5%Rough Terrain · Lv. 34 · 5%Rough Terrain · Lv. 35 · 4%Yellow Flowers · Lv. 34 · 5%Yellow Flowers · Lv. 35 · 4%Yellow Flowers · Lv. 36 · 1%

Additional Images

PokeAPI sprites

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Klefki Biology and Behavior

Klefki originally lived in mineral-rich mines, but as those resources became scarce it moved into human settlements and adapted to feeding on metal ions from keys and other metal objects. It collects keys obsessively, especially master keys, and can sneak into homes to steal them. A favored key may be kept for decades, which led nobles and other wealthy people to entrust important vault keys to carefully raised Klefki. The ring-like loop around its body is highly mobile, allowing Klefki to collect, rattle, rearrange, or even use its keys as part of threat displays and communication.

Klefki Biological Data

National Pokédex
#707
Species
Key Ring Pokémon
Height
0' 8" (0.2 m)
Weight
6.6 lbs (3.0 kg)
Habitat
Currently Unknown
Color
Gray
Body Style
Ball
Gender
50% female / 50% male

Misc

Catch Rate: 75

Base Experience: 165 Exp

Hatch Counter: 20

Klefki Size Comparison: BETA

Klefki is listed at 0' 8" (0.2 m) and shown in an in-chart visual comparison.

7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
klefki
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.