Tapu Koko is an Electric/Fairy-type Pokémon introduced in Generation VII, with a base stat total of 570 and no standard evolutions.

Tapu Koko

Tapu Koko

Abilities

Electric Surge

Turns the ground into Electric Terrain when the Pokémon enters a battle.

Telepathy

Anticipates an ally’s attack and dodges it.

Hidden Ability

Base Stats

Total: 570
EV Yield: 3 Speed
HP: 70
Attack: 115
Defense: 85
Sp. Atk: 95
Sp. Def: 75
Speed: 130

Tapu Koko's Weaknesses and Resistances

Evolution Chain

Tapu Koko does not evolve into or from any other Pokémon.

Tapu Koko Playthrough, Competitive, and Nuzlocke Usage

Using Tapu Koko in a Playthrough

Tapu Koko is a single-stage Electric/Fairy Legendary Pokémon whose main-story usefulness is limited in the Alola games because it is normally caught only after the player becomes Champion, although Sword and Shield's Crown Tundra can make it available through Dynamax Adventures. Its defining strengths are base 130 Speed, a strong base 115 Attack, useful base 95 Special Attack, and Electric Surge, which automatically creates Electric Terrain and strengthens grounded Electric-type attacks while preventing grounded Pokémon from falling asleep. Thunderbolt and Volt Switch make special sets easy to use despite the lower Special Attack, while Wild Charge can exploit the higher Attack at the cost of recoil; U-turn, Roost, Taunt, and broad coverage give Tapu Koko excellent utility beyond raw damage. Electric/Fairy is also excellent defensively for a fast attacker, providing a Dragon immunity and resistances to Bug, Dark, Electric, Fighting, and Flying while leaving only Ground and Poison weaknesses. Generation VIII weakened Electric Terrain's same-type damage boost from 50% to 30%, so Tapu Koko's terrain-boosted attacks are less overwhelming than they were at debut, but Heavy-Duty Boots and its still-exceptional Speed help compensate. Timid is usually the safest Nature for special or pivoting sets because preserving base 130 Speed is central to Tapu Koko's role, while Jolly is appropriate for physical sets built around Wild Charge and U-turn.

Tapu Koko in Competitive Pokémon

Tapu Koko was one of Generation VII's defining OU Pokémon and remained OU in Sword and Shield, with its combination of Electric Surge, base 130 Speed, and access to both Volt Switch and U-turn making it one of the premier offensive pivots of both generations. In Sun and Moon, Electric Terrain boosted grounded Electric moves by 50%, allowing even Tapu Koko's merely base 95 Special Attack to produce frightening Thunderbolt and Volt Switch damage while enabling teammates such as Hawlucha through terrain-dependent strategies. Choice Specs, Z-Move, Life Orb, utility, and later Calm Mind sets all existed, while Roost and a useful defensive typing let Tapu Koko check selected Flying-, Fighting-, and Dark-type threats instead of functioning only as a frail attacker. It was also highly important in VGC 2017, where its Speed made it one of the fastest relevant Pokémon in the format and Electric Terrain simultaneously boosted offense, blocked sleep, and contested the other island guardians' Terrains. Generation VIII reduced Electric Terrain's damage multiplier to 1.3×, but Tapu Koko still remained OU because Heavy-Duty Boots, reliable pivoting, Calm Mind, and the ability to pressure common Water- and Flying-types preserved its role. Its recurring weaknesses are mediocre raw special power outside terrain, vulnerability to Ground-types, and relatively modest bulk, but historically few Pokémon have matched its combination of speed, terrain control, and momentum.

Tapu Koko in Nuzlockes

Tapu Koko is extremely strong in a Nuzlocke if the ruleset allows postgame or transferred Legendary Pokémon, primarily because base 130 Speed dramatically reduces the number of opponents that can attack it before it acts. Its Dragon immunity and five resistances create several safe switch opportunities, while Electric Terrain prevents sleep for grounded allies and can remove an entire category of status-based danger during its five-turn duration. Volt Switch and U-turn are valuable for escaping unfavorable matchups while maintaining momentum, but Volt Switch fails against Ground-types and Wild Charge recoil is usually unnecessary risk when Thunderbolt or another non-recoil option can accomplish the same objective. Tapu Koko's defenses are only moderate, so an unexpected Earthquake or Poison attack can still be lethal despite its Legendary status, and its Speed should not encourage blind switching into unknown coverage. Nature's Madness can safely remove half of a bulky opponent's current HP without depending on Tapu Koko's offensive stats, though its 90% accuracy introduces a small amount of variance. Timid sets that attack first with accurate moves are usually the safest way to use it, while physical recoil-heavy sets trade some of that reliability for maximum damage.

Learnsets

17 moves · Sword Shield

Level Up — Sword Shield

1 Thunder Shock electric type 40 100 special move
1 Quick Attack normal type 40 100 physical move
5 Withdraw water type --- --- status move
10 Fairy Wind fairy type 40 100 special move
15 False Swipe normal type 40 100 physical move
20 Spark electric type 65 100 physical move
25 Shock Wave electric type 60 --- special move
30 Charge electric type --- --- status move
35 Agility psychic type --- --- status move
40 Screech normal type --- 85 status move
45 Discharge electric type 80 100 special move
50 Mean Look normal type --- --- status move
55 Nature’s Madness fairy type --- 90 special move
60 Wild Charge electric type 90 100 physical move
65 Brave Bird flying type 120 100 physical move
70 Power Swap psychic type --- --- status move
75 Electric Terrain electric type --- --- status move

Pokédex Entries

4 entries
Sun

This guardian deity of Melemele is brimming with curiosity. It summons thunderclouds and stores their lightning inside its body.

Moon

It confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.

Ultra Sun

Although it’s called a guardian deity, if a person or Pokémon puts it in a bad mood, it will become a malevolent deity and attack.

Ultra Moon

The lightning-wielding guardian deity of Melemele, Tapu Koko is brimming with curiosity and appears before people from time to time.

Where To Find Tapu Koko

1 locations
Ruins of Conflict · AlolaOne-time · version details vary

Ruins Of Conflict Area

Moon max 200%
One-time · Lv. 60 · 100%
Sun max 200%
One-time · Lv. 60 · 100%
Ultra Moon max 115%
One-time · Lv. 60 · 100%One-time · Lv. 60 · 15%
Ultra Sun max 115%
One-time · Lv. 60 · 100%One-time · Lv. 60 · 15%

Additional Images

PokeAPI sprites

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Tapu Koko Biology and Behavior

Tapu Koko is the guardian deity of Melemele Island and resides at the Ruins of Conflict, where it is revered by the island's people despite a temperament that makes its protection unpredictable. It is intensely curious and may appear before people or Pokémon that interest it, but it has a hair-trigger temper and can become violently hostile when provoked; just as unusually, it may forget the source of its anger almost immediately. Tapu Koko summons thunderclouds and stores their electricity by closing the shell-like structures around its body, while its extraordinary movement speed can make it difficult for an opponent to follow visually. Its shells close into the appearance of a stylized rooster, linking its anatomy to the totem-like visual language shared by all four Alolan guardian deities. Although it does not automatically help every person in danger, it is known to defend Melemele from Ultra Beasts and has cooperated with the other tapu in events involving Cosmog, Z-Power Rings, and Ultra Space.

Tapu Koko Biological Data

National Pokédex
#785
Species
Land Spirit Pokémon
Height
5' 11" (1.8 m)
Weight
45.2 lbs (20.5 kg)
Habitat
Currently Unknown
Color
Yellow
Body Style
Arms
Gender
Genderless

Misc

Catch Rate: 3

Base Experience: 257 Exp

Hatch Counter: 15

Tapu Koko Size Comparison: BETA

Tapu Koko is listed at 5' 11" (1.8 m); this chart uses a pose-adjusted visual scale.

8 ft7 ft6 ft5 ft4 ft3 ft2 ft1 ft0 ft
tapu-koko
Professor Oak
How is visual size determined?

Pokédex height is treated as the official listed measurement, but the chart uses pose-aware visual scaling so each sprite looks reasonable in a direct comparison.

For long or coiled Pokémon, the listed height may represent total body length rather than upright height. For Pokémon with floppy ears, leaves, feathers, antennae, wings, or other flexible features, the chart usually measures to the top of the solid, substantial part of the head or body instead of the tallest decorative feature.

The goal is not to replace the official height, but to make the artwork compare naturally at the size it appears to occupy.

Tapu Koko currently uses a pose-adjusted visual scale.